pub struct ContinuousBallControlPlayerStatus {
pub player_id: PlayerId,
pub is_airborne: bool,
}Fields§
§player_id: PlayerId§is_airborne: boolTrait Implementations§
Source§impl Clone for ContinuousBallControlPlayerStatus
impl Clone for ContinuousBallControlPlayerStatus
Source§fn clone(&self) -> ContinuousBallControlPlayerStatus
fn clone(&self) -> ContinuousBallControlPlayerStatus
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for ContinuousBallControlPlayerStatus
impl RefUnwindSafe for ContinuousBallControlPlayerStatus
impl Send for ContinuousBallControlPlayerStatus
impl Sync for ContinuousBallControlPlayerStatus
impl Unpin for ContinuousBallControlPlayerStatus
impl UnsafeUnpin for ContinuousBallControlPlayerStatus
impl UnwindSafe for ContinuousBallControlPlayerStatus
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more