pub trait AnalysisNodeDyn: 'static {
// Required methods
fn name(&self) -> &'static str;
fn provides_state_type_id(&self) -> TypeId;
fn provides_state_type_name(&self) -> &'static str;
fn on_replay_meta(&mut self, meta: &ReplayMeta) -> SubtrActorResult<()>;
fn dependencies(&self) -> Vec<AnalysisDependency>;
fn evaluate(
&mut self,
ctx: &AnalysisStateContext<'_>,
) -> SubtrActorResult<()>;
fn finish(&mut self, ctx: &AnalysisStateContext<'_>) -> SubtrActorResult<()>;
fn state_any(&self) -> &dyn Any;
}Required Methods§
fn name(&self) -> &'static str
fn provides_state_type_id(&self) -> TypeId
fn provides_state_type_name(&self) -> &'static str
fn on_replay_meta(&mut self, meta: &ReplayMeta) -> SubtrActorResult<()>
fn dependencies(&self) -> Vec<AnalysisDependency>
fn evaluate(&mut self, ctx: &AnalysisStateContext<'_>) -> SubtrActorResult<()>
fn finish(&mut self, ctx: &AnalysisStateContext<'_>) -> SubtrActorResult<()>
fn state_any(&self) -> &dyn Any
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".