pub enum BallFrameState {
Missing,
Present(BallSample),
}Variants§
Missing
Present(BallSample)
Implementations§
Trait Implementations§
Source§impl Clone for BallFrameState
impl Clone for BallFrameState
Source§fn clone(&self) -> BallFrameState
fn clone(&self) -> BallFrameState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for BallFrameState
impl Debug for BallFrameState
Source§impl Default for BallFrameState
impl Default for BallFrameState
Source§fn default() -> BallFrameState
fn default() -> BallFrameState
Returns the “default value” for a type. Read more
Source§impl From<BallSample> for BallFrameState
impl From<BallSample> for BallFrameState
Source§fn from(ball: BallSample) -> Self
fn from(ball: BallSample) -> Self
Converts to this type from the input type.
Source§impl From<Option<BallSample>> for BallFrameState
impl From<Option<BallSample>> for BallFrameState
Source§fn from(ball: Option<BallSample>) -> Self
fn from(ball: Option<BallSample>) -> Self
Converts to this type from the input type.
Auto Trait Implementations§
impl Freeze for BallFrameState
impl RefUnwindSafe for BallFrameState
impl Send for BallFrameState
impl Sync for BallFrameState
impl Unpin for BallFrameState
impl UnsafeUnpin for BallFrameState
impl UnwindSafe for BallFrameState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more