pub struct DynamicReplayStatsFrame {Show 13 fields
pub frame_number: usize,
pub time: f32,
pub dt: f32,
pub seconds_remaining: Option<i32>,
pub game_state: Option<i32>,
pub is_live_play: bool,
pub fifty_fifty: Vec<ExportedStat>,
pub possession: Vec<ExportedStat>,
pub pressure: Vec<ExportedStat>,
pub rush: Vec<ExportedStat>,
pub team_zero: DynamicTeamStatsSnapshot,
pub team_one: DynamicTeamStatsSnapshot,
pub players: Vec<DynamicPlayerStatsSnapshot>,
}Fields§
§frame_number: usize§time: f32§dt: f32§seconds_remaining: Option<i32>§game_state: Option<i32>§is_live_play: bool§fifty_fifty: Vec<ExportedStat>§possession: Vec<ExportedStat>§pressure: Vec<ExportedStat>§rush: Vec<ExportedStat>§team_zero: DynamicTeamStatsSnapshot§team_one: DynamicTeamStatsSnapshot§players: Vec<DynamicPlayerStatsSnapshot>Trait Implementations§
Source§impl Clone for DynamicReplayStatsFrame
impl Clone for DynamicReplayStatsFrame
Source§fn clone(&self) -> DynamicReplayStatsFrame
fn clone(&self) -> DynamicReplayStatsFrame
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for DynamicReplayStatsFrame
impl Debug for DynamicReplayStatsFrame
Source§impl PartialEq for DynamicReplayStatsFrame
impl PartialEq for DynamicReplayStatsFrame
Source§impl Serialize for DynamicReplayStatsFrame
impl Serialize for DynamicReplayStatsFrame
impl StructuralPartialEq for DynamicReplayStatsFrame
Auto Trait Implementations§
impl Freeze for DynamicReplayStatsFrame
impl RefUnwindSafe for DynamicReplayStatsFrame
impl Send for DynamicReplayStatsFrame
impl Sync for DynamicReplayStatsFrame
impl Unpin for DynamicReplayStatsFrame
impl UnsafeUnpin for DynamicReplayStatsFrame
impl UnwindSafe for DynamicReplayStatsFrame
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more