pub trait AnalysisNode: 'static {
type State: 'static;
// Required methods
fn name(&self) -> &'static str;
fn evaluate(
&mut self,
ctx: &AnalysisStateContext<'_>,
) -> SubtrActorResult<()>;
fn state(&self) -> &Self::State;
// Provided methods
fn on_replay_meta(&mut self, _meta: &ReplayMeta) -> SubtrActorResult<()> { ... }
fn dependencies(&self) -> Vec<AnalysisDependency> { ... }
fn finish(
&mut self,
_ctx: &AnalysisStateContext<'_>,
) -> SubtrActorResult<()> { ... }
}Required Associated Types§
Required Methods§
fn name(&self) -> &'static str
fn evaluate(&mut self, ctx: &AnalysisStateContext<'_>) -> SubtrActorResult<()>
fn state(&self) -> &Self::State
Provided Methods§
fn on_replay_meta(&mut self, _meta: &ReplayMeta) -> SubtrActorResult<()>
fn dependencies(&self) -> Vec<AnalysisDependency>
fn finish(&mut self, _ctx: &AnalysisStateContext<'_>) -> SubtrActorResult<()>
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".