DemolishInfo

Struct DemolishInfo 

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pub struct DemolishInfo {
    pub time: f32,
    pub seconds_remaining: i32,
    pub frame: usize,
    pub attacker: PlayerId,
    pub victim: PlayerId,
    pub attacker_velocity: Vector3f,
    pub victim_velocity: Vector3f,
}
Expand description

DemolishInfo struct represents data related to a demolition event in the game.

Demolition events occur when one player ‘demolishes’ or ‘destroys’ another by hitting them at a sufficiently high speed. This results in the demolished player being temporarily removed from play.

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§time: f32

The exact game time (in seconds) at which the demolition event occurred.

§seconds_remaining: i32

The remaining time in the match when the demolition event occurred.

§frame: usize

The frame number at which the demolition occurred.

§attacker: PlayerId

The PlayerId of the player who initiated the demolition.

§victim: PlayerId

The PlayerId of the player who was demolished.

§attacker_velocity: Vector3f

The velocity of the attacker at the time of demolition.

§victim_velocity: Vector3f

The velocity of the victim at the time of demolition.

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impl Clone for DemolishInfo

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fn clone(&self) -> DemolishInfo

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for DemolishInfo

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for DemolishInfo

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fn eq(&self, other: &DemolishInfo) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for DemolishInfo

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for DemolishInfo

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.