pub struct Face<Proj> { /* private fields */ }Expand description
Represents a face on a TriSphere.
This is always a geodesic triangle.
Implementations§
Trait Implementations§
Source§impl<Proj: Eq + Clone + BaseTriProjector> Face for Face<Proj>
impl<Proj: Eq + Clone + BaseTriProjector> Face for Face<Proj>
impl<Proj: Copy> Copy for Face<Proj>
impl<Proj: Eq> Eq for Face<Proj>
impl<Proj> StructuralPartialEq for Face<Proj>
Auto Trait Implementations§
impl<Proj> Freeze for Face<Proj>where
Proj: Freeze,
impl<Proj> RefUnwindSafe for Face<Proj>where
Proj: RefUnwindSafe,
impl<Proj> Send for Face<Proj>where
Proj: Send,
impl<Proj> Sync for Face<Proj>where
Proj: Sync,
impl<Proj> Unpin for Face<Proj>where
Proj: Unpin,
impl<Proj> UnwindSafe for Face<Proj>where
Proj: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more