pub struct Camera { /* private fields */ }Expand description
Describes a perspective a Scene can be rendered from.
Implementations§
Source§impl Camera
impl Camera
Sourcepub fn ortho(pos: [f64; 3], extent: [f64; 2]) -> Self
pub fn ortho(pos: [f64; 3], extent: [f64; 2]) -> Self
Constructs an orthographic camera which looks at the sphere from the given position.
The sphere will always be in the center of the view, with the Z axis pointing upwards, along the positive view Y direction.
extent specifies the scale factor which converts from view coordinates (in the range
[-1.0, 1.0]) to world coordinates along each view axis.
Auto Trait Implementations§
impl Freeze for Camera
impl RefUnwindSafe for Camera
impl Send for Camera
impl Sync for Camera
impl Unpin for Camera
impl UnwindSafe for Camera
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