pub struct SkillInfo {
pub name: String,
pub description: Option<String>,
}Expand description
One skill, as a listing shows it.
Fields§
§name: String§description: Option<String>What the skill is for. The engine reduces it to one bounded line before a program sees it in a listing.
Trait Implementations§
Source§impl<'de> Deserialize<'de> for SkillInfo
impl<'de> Deserialize<'de> for SkillInfo
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for SkillInfo
impl StructuralPartialEq for SkillInfo
Auto Trait Implementations§
impl Freeze for SkillInfo
impl RefUnwindSafe for SkillInfo
impl Send for SkillInfo
impl Sync for SkillInfo
impl Unpin for SkillInfo
impl UnsafeUnpin for SkillInfo
impl UnwindSafe for SkillInfo
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> DeserializeOwned for Twhere
T: for<'de> Deserialize<'de>,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.