pub trait SessionMemoryService: Send + Sync {
// Required methods
fn extract_memories<'life0, 'life1, 'async_trait>(
&'life0 self,
conversation: &'life1 str,
) -> Pin<Box<dyn Future<Output = Vec<Memory>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn save_memory<'life0, 'life1, 'async_trait>(
&'life0 self,
memory: &'life1 Memory,
) -> Pin<Box<dyn Future<Output = AppResult<()>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn load_memories<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = AppResult<Vec<Memory>>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
}Required Methods§
fn extract_memories<'life0, 'life1, 'async_trait>(
&'life0 self,
conversation: &'life1 str,
) -> Pin<Box<dyn Future<Output = Vec<Memory>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn save_memory<'life0, 'life1, 'async_trait>(
&'life0 self,
memory: &'life1 Memory,
) -> Pin<Box<dyn Future<Output = AppResult<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn load_memories<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = AppResult<Vec<Memory>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".