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App

Struct App 

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pub struct App { /* private fields */ }

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impl App

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pub fn new(deps: AppDeps) -> Self

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pub fn with_notifier( deps: AppDeps, notifier: Box<dyn Notifier + Send + Sync>, ) -> Self

Used by tests to inject a CapturingNotifier.

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pub fn with_notifier_and_registration( deps: AppDeps, notifier: Box<dyn Notifier + Send + Sync>, registration: SharedRegistration, ) -> Self

Used by ui::run to share the orchestration loop’s SharedRegistration slot with the UI.

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pub fn registration_handle(&self) -> SharedRegistration

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pub fn attach_tray(&mut self, tray: TrayHandle)

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pub fn quit_requested_handle(&self) -> Arc<AtomicBool>

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pub fn notification_prefs(&self) -> NotificationPrefs

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pub fn set_notification_prefs(&mut self, prefs: NotificationPrefs)

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pub fn tray_variant(&self) -> TrayVariant

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pub fn default_notifier_box() -> Box<dyn Notifier + Send + Sync>

Exposed for ui::run which builds a notifier before App::new.

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pub fn drain_notifications(&mut self)

Process any new entries in the recent-jobs ring and emit notifications according to current prefs. Idempotent.

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pub fn refresh_tray_variant(&mut self) -> TrayVariant

Recompute the tray variant from live state. Pushes the new icon + tooltip to the OS tray when the variant changes.

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pub fn render(&mut self, ui: &mut Ui)

Shared by both the real ui entry point and the headless test harness so the layout is exercised in tests too. Takes a &mut Ui rather than a &Context to match the new eframe 0.34 API (Panel::show_inside).

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pub fn current_tab(&self) -> Tab

Expose the current tab for tests + future tray-state derivation.

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pub fn set_tab(&mut self, tab: Tab)

Switch tab (used by tests + tray menu in Phase 10).

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pub fn deps(&self) -> &AppDeps

Trait Implementations§

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impl App for App

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fn ui(&mut self, ui: &mut Ui, _frame: &mut Frame)

Called each time the UI needs repainting, which may be many times per second. Read more
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fn logic(&mut self, ctx: &Context, frame: &mut Frame)

Called once before each call to Self::ui, and additionally also called when the UI is hidden, but egui::Context::request_repaint was called. Read more
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fn update(&mut self, ctx: &Context, frame: &mut Frame)

👎Deprecated:

Use Self::ui instead

Called each time the UI needs repainting, which may be many times per second. Read more
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fn save(&mut self, _storage: &mut dyn Storage)

Called on shutdown, and perhaps at regular intervals. Allows you to save state. Read more
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fn on_exit(&mut self, _gl: Option<&Context>)

Called once on shutdown, after Self::save. Read more
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fn auto_save_interval(&self) -> Duration

Time between automatic calls to Self::save
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fn clear_color(&self, _visuals: &Visuals) -> [f32; 4]

Background color values for the app, e.g. what is sent to gl.clearColor. Read more
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fn persist_egui_memory(&self) -> bool

Controls whether or not the egui memory (window positions etc) will be persisted (only if the “persistence” feature is enabled).
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fn raw_input_hook(&mut self, _ctx: &Context, _raw_input: &mut RawInput)

A hook for manipulating or filtering raw input before it is processed by Self::update. Read more

Auto Trait Implementations§

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impl !RefUnwindSafe for App

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impl !UnwindSafe for App

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impl Freeze for App

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impl Send for App

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impl Sync for App

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impl Unpin for App

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impl UnsafeUnpin for App

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
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impl<T> Downcast for T
where T: Any,

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Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

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fn from(t: T) -> T

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Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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