pub struct LogLevelNoDef { /* private fields */ }
Trait Implementations§
Source§impl Clone for LogLevelNoDef
impl Clone for LogLevelNoDef
Source§fn clone(&self) -> LogLevelNoDef
fn clone(&self) -> LogLevelNoDef
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for LogLevelNoDef
impl Debug for LogLevelNoDef
Source§impl Display for LogLevelNoDef
impl Display for LogLevelNoDef
Source§impl GetWithDefault for LogLevelNoDef
impl GetWithDefault for LogLevelNoDef
type Item = LevelFilter
Source§impl SetLogWithDefault for LogLevelNoDef
impl SetLogWithDefault for LogLevelNoDef
Source§fn set_with_default(&self, default: LevelFilter)
fn set_with_default(&self, default: LevelFilter)
This function can be used to set the loglevel
if the feature
simplelog
is enabledSource§impl StructOpt for LogLevelNoDef
impl StructOpt for LogLevelNoDef
Source§fn from_clap(matches: &ArgMatches<'_>) -> Self
fn from_clap(matches: &ArgMatches<'_>) -> Self
Creates the struct from
clap::ArgMatches
. It cannot fail
with a parameter generated by clap
by construction.Source§fn from_args() -> Selfwhere
Self: Sized,
fn from_args() -> Selfwhere
Self: Sized,
Gets the struct from the command line arguments. Print the
error message and quit the program in case of failure.
Source§fn from_iter<I>(iter: I) -> Self
fn from_iter<I>(iter: I) -> Self
Gets the struct from any iterator such as a
Vec
of your making.
Print the error message and quit the program in case of failure. Read moreAuto Trait Implementations§
impl Freeze for LogLevelNoDef
impl RefUnwindSafe for LogLevelNoDef
impl Send for LogLevelNoDef
impl Sync for LogLevelNoDef
impl Unpin for LogLevelNoDef
impl UnwindSafe for LogLevelNoDef
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more