Struct Database

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pub struct Database {
    pub raw: Arc<DB>,
    /* private fields */
}

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§raw: Arc<DB>

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impl Database

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pub fn open<P: AsRef<Path>, I: IntoIterator<Item = ColumnFamilyDescriptor>>( path: P, options: &mut Options, cfd: I, ) -> RocksResult<Self>

Creates a database object and corresponding filesystem elements.

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pub fn list_cf<P: AsRef<Path>>(path: P) -> RocksResult<Vec<String>>

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pub fn list_cfamily(&self) -> RocksResult<Vec<String>>

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pub fn get_cf(&self, name: &str) -> Option<Arc<BoundColumnFamily<'_>>>

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pub fn cf_exists(&self, name: &str) -> bool

Checks if column family with the given name exists.

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pub fn create_cf(&self, name: &str) -> Result<Arc<BoundColumnFamily<'_>>>

Creates new column family.

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pub fn drop_cf(&self, name: &str) -> RocksResult<()>

Drop column family with a given name.

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pub fn set(&self, cf_name: &str, key: &str, value: &[u8]) -> Result<()>

Set specified key value.

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pub fn set_batch(&self, batch: WriteBatch) -> Result<()>

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pub fn get(&self, cf_name: &str, key: &str) -> Result<Option<Vec<u8>>>

Get specified key.

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pub fn delete(&self, cf_name: &str, key: &str) -> Result<()>

Delete specified key.

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pub fn read_cf( &self, cf_name: &str, ) -> Result<DBIteratorWithThreadMode<'_, DBWithThreadMode<MultiThreaded>>>

Get an iterator to read column family with a given name with IteratorMode::Start.

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