pub struct FramePool<T> { /* private fields */ }Expand description
Thread-safe pool for Vec<T> buffers.
Implementations§
Source§impl<T: Clone + Default> FramePool<T>
impl<T: Clone + Default> FramePool<T>
pub fn preallocated(bucket_sizes: &[usize], buffers_per_bucket: usize) -> Self
Sourcepub fn get(&self, min_len: usize) -> PooledFrameData<T>
pub fn get(&self, min_len: usize) -> PooledFrameData<T>
Get pooled storage for at least min_len elements.
If min_len doesn’t fit in any bucket, returns a non-pooled buffer of exact size.
Trait Implementations§
Auto Trait Implementations§
impl<T> Freeze for FramePool<T>
impl<T> RefUnwindSafe for FramePool<T>
impl<T> Send for FramePool<T>where
T: Send,
impl<T> Sync for FramePool<T>where
T: Send,
impl<T> Unpin for FramePool<T>
impl<T> UnwindSafe for FramePool<T>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more