MultiAgentEvent

Enum MultiAgentEvent 

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pub enum MultiAgentEvent {
    NodeStart {
        node_id: String,
        node_type: String,
    },
    NodeStop {
        node_id: String,
        node_result: NodeResult,
    },
    Handoff {
        from_node_ids: Vec<String>,
        to_node_ids: Vec<String>,
        message: Option<String>,
    },
    NodeStream {
        node_id: String,
        event: Value,
    },
    NodeCancel {
        node_id: String,
        message: String,
    },
    NodeInterrupt {
        node_id: String,
        interrupts: Vec<Interrupt>,
    },
    Result(MultiAgentResult),
}
Expand description

Events emitted during multi-agent execution.

Variants§

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NodeStart

A node has started execution.

Fields

§node_id: String
§node_type: String
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NodeStop

A node has stopped execution.

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§node_id: String
§node_result: NodeResult
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Handoff

A handoff occurred between nodes.

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§from_node_ids: Vec<String>
§to_node_ids: Vec<String>
§message: Option<String>
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NodeStream

Streaming event from a node.

Fields

§node_id: String
§event: Value
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NodeCancel

A node was cancelled.

Fields

§node_id: String
§message: String
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NodeInterrupt

A node was interrupted.

Fields

§node_id: String
§interrupts: Vec<Interrupt>
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Result(MultiAgentResult)

Final result.

Implementations§

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impl MultiAgentEvent

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pub fn node_start( node_id: impl Into<String>, node_type: impl Into<String>, ) -> Self

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pub fn node_stop(node_id: impl Into<String>, node_result: NodeResult) -> Self

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pub fn handoff( from_node_ids: Vec<String>, to_node_ids: Vec<String>, message: Option<String>, ) -> Self

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pub fn node_stream(node_id: impl Into<String>, event: Value) -> Self

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pub fn node_cancel( node_id: impl Into<String>, message: impl Into<String>, ) -> Self

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pub fn node_interrupt( node_id: impl Into<String>, interrupts: Vec<Interrupt>, ) -> Self

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pub fn result(result: MultiAgentResult) -> Self

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pub fn is_result(&self) -> bool

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pub fn as_result(&self) -> Option<&MultiAgentResult>

Trait Implementations§

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impl Clone for MultiAgentEvent

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fn clone(&self) -> MultiAgentEvent

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for MultiAgentEvent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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