PD2

Struct PD2 

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pub struct PD2<MODE> { /* private fields */ }

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impl<MODE> PD2<MODE>

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pub fn into_floating_input(self) -> PD2<Input<Floating>>

Configures the pin to operate as a floating input pin

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pub fn into_pull_down_input(self) -> PD2<Input<PullDown>>

Configures the pin to operate as a pulled down input pin

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pub fn into_pull_up_input(self) -> PD2<Input<PullUp>>

Configures the pin to operate as a pulled up input pin

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pub fn into_analog(self) -> PD2<Analog>

Configures the pin to operate as an analog pin

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pub fn into_open_drain_output_in_state( self, initial_state: PinState, ) -> PD2<Output<OpenDrain>>

Configures the pin to operate as an open drain output pin with initial_state specifying whether the pin should initially be high or low

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pub fn into_open_drain_output(self) -> PD2<Output<OpenDrain>>

Configures the pin to operate as an open drain output pin

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pub fn into_push_pull_output_in_state( self, initial_state: PinState, ) -> PD2<Output<PushPull>>

Configures the pin to operate as a push pull output pin with initial_state specifying whether the pin should initially be high or low

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pub fn into_push_pull_output(self) -> PD2<Output<PushPull>>

Configures the pin to operate as a push pull output pin

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pub fn listen(self, edge: SignalEdge, exti: &mut EXTI) -> PD2<Input<Floating>>

Configures the pin as external trigger

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pub fn set_speed(self, speed: Speed) -> Self

Set pin speed

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impl<MODE> PD2<Output<MODE>>

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pub fn downgrade(self) -> PD<Output<MODE>>

Erases the pin number from the type

This is useful when you want to collect the pins into an array where you need all the elements to have the same type

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impl<MODE> PD2<Input<MODE>>

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pub fn downgrade(self) -> PD<Input<MODE>>

Erases the pin number from the type

This is useful when you want to collect the pins into an array where you need all the elements to have the same type

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impl<MODE> DriverEnablePin<USART3> for PD2<MODE>

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fn setup(&self)

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fn release(self) -> Self

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impl<MODE> InputPin for PD2<Input<MODE>>

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type Error = Infallible

Error type
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fn is_high(&self) -> Result<bool, Self::Error>

Is the input pin high?
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fn is_low(&self) -> Result<bool, Self::Error>

Is the input pin low?
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impl<MODE> InputPin for PD2<Output<MODE>>

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type Error = Infallible

Error type
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fn is_high(&self) -> Result<bool, Self::Error>

Is the input pin high?
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fn is_low(&self) -> Result<bool, Self::Error>

Is the input pin low?
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impl Into<PD2<Input<Floating>>> for PD2<DefaultMode>

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fn into(self) -> PD2<Input<Floating>>

Converts this type into the (usually inferred) input type.
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impl Into<PD2<Input<PullDown>>> for PD2<DefaultMode>

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fn into(self) -> PD2<Input<PullDown>>

Converts this type into the (usually inferred) input type.
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impl Into<PD2<Input<PullUp>>> for PD2<DefaultMode>

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fn into(self) -> PD2<Input<PullUp>>

Converts this type into the (usually inferred) input type.
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impl Into<PD2<Output<OpenDrain>>> for PD2<DefaultMode>

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fn into(self) -> PD2<Output<OpenDrain>>

Converts this type into the (usually inferred) input type.
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impl Into<PD2<Output<PushPull>>> for PD2<DefaultMode>

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fn into(self) -> PD2<Output<PushPull>>

Converts this type into the (usually inferred) input type.
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impl<MODE> OutputPin for PD2<Output<MODE>>

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type Error = Infallible

Error type
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fn set_high(&mut self) -> Result<(), Self::Error>

Drives the pin high Read more
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fn set_low(&mut self) -> Result<(), Self::Error>

Drives the pin low Read more
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fn set_state(&mut self, state: PinState) -> Result<(), Self::Error>

Drives the pin high or low depending on the provided value Read more
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impl<MODE> StatefulOutputPin for PD2<Output<MODE>>

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fn is_set_high(&self) -> Result<bool, Self::Error>

Is the pin in drive high mode? Read more
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fn is_set_low(&self) -> Result<bool, Self::Error>

Is the pin in drive low mode? Read more
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impl TimerPin<TIM1> for PD2<DefaultMode>

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type Channel = Channel1

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fn setup(&self)

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fn release(self) -> Self

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impl<MODE> Default for PD2<Output<MODE>>

Auto Trait Implementations§

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impl<MODE> Freeze for PD2<MODE>

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impl<MODE> RefUnwindSafe for PD2<MODE>
where MODE: RefUnwindSafe,

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impl<MODE> Send for PD2<MODE>
where MODE: Send,

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impl<MODE> Sync for PD2<MODE>
where MODE: Sync,

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impl<MODE> Unpin for PD2<MODE>
where MODE: Unpin,

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impl<MODE> UnwindSafe for PD2<MODE>
where MODE: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<P> ToggleableOutputPin for P
where P: Default,

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fn toggle(&mut self) -> Result<(), <P as ToggleableOutputPin>::Error>

Toggle pin output

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type Error = <P as OutputPin>::Error

Error type
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.