SystemTimer

Struct SystemTimer 

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pub struct SystemTimer { /* private fields */ }

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impl SystemTimer

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pub fn syst(syst: SYST, mcu: &Mcu) -> Self

Initialize SysTick timer

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pub fn syst_external(syst: SYST, mcu: &Mcu) -> Self

Initialize SysTick timer and set it frequency to HCLK / 8

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pub fn release(self) -> SYST

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pub fn listen(&mut self, event: SysEvent)

Starts listening for an event

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pub fn unlisten(&mut self, event: SysEvent)

Stops listening for an event

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pub fn reset(&mut self)

Resets the counter

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pub fn waiter_us<I: Interval>( &self, timeout: MicrosDurationU32, interval: I, ) -> TickWaiter<SysTickInstant, I, u32>

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pub fn waiter_ns<I: Interval>( &self, timeout: NanosDurationU64, interval: I, ) -> TickWaiter<SysTickInstant, I, u64>

It can wait longer with a nanosecond timeout.

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impl SystemTimer

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pub fn counter_hz(self) -> SysCounterHz

Creates SysCounterHz which takes Hertz as Duration

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pub fn counter<const FREQ: u32>(self) -> SysCounter<FREQ>

Creates SysCounter with custom precision (core frequency recommended is known)

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pub fn counter_us(self) -> SysCounterUs

Creates SysCounter 1 microsecond precision

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