Skip to main content

DualArrayStore

Struct DualArrayStore 

Source
pub struct DualArrayStore {
    pub global: ArrayStore,
    pub local: ArrayStore,
}
Expand description

Dual-arena array store with separate global and local backing stores.

Fields§

§global: ArrayStore§local: ArrayStore

Implementations§

Source§

impl DualArrayStore

Source

pub fn new() -> Self

Source

pub fn allocated_objects(&self) -> usize

Combined high-water mark of both arenas, in object slots. See ArrayStore::allocated_objects.

Source

pub fn allocate_at_level_zero(&mut self, len: usize) -> EntityId

Allocate len null-filled slots in local VM, stamped as if no save were outstanding.

The entity is stamped save_level = 0, global = false, created_after_save = 0 — it claims to predate every outstanding save. That is only true during bootstrap, before any save can have happened. Everywhere else prefer the VM-aware helpers in stet_ops::vm_ops (alloc_dict / alloc_array / alloc_string, or their _in variants): an entity mis-stamped this way is invisible to the invalidrestore check while still being released by the matching restore.

Source

pub fn allocate_from_at_level_zero(&mut self, items: &[PsObject]) -> EntityId

Allocate and copy items into local VM, stamped as if no save were outstanding.

The entity is stamped save_level = 0, global = false, created_after_save = 0 — it claims to predate every outstanding save. That is only true during bootstrap, before any save can have happened. Everywhere else prefer the VM-aware helpers in stet_ops::vm_ops (alloc_dict / alloc_array / alloc_string, or their _in variants): an entity mis-stamped this way is invisible to the invalidrestore check while still being released by the matching restore.

Source

pub fn allocate_from_with( &mut self, items: &[PsObject], save_level: u16, global: bool, created_after_save: u32, ) -> EntityId

Allocate and copy items with a specific save level and global flag.

Source

pub fn allocate_with( &mut self, len: usize, save_level: u16, global: bool, created_after_save: u32, ) -> EntityId

Allocate with a specific save level and global flag.

Source

pub fn get(&self, entity: EntityId, start: u32, len: u32) -> &[PsObject]

Get a slice of array elements.

Source

pub fn get_mut( &mut self, entity: EntityId, start: u32, len: u32, ) -> &mut [PsObject]

Get a mutable slice of array elements.

Source

pub fn get_element(&self, entity: EntityId, index: u32) -> PsObject

Get a single element.

Source

pub fn set_element(&mut self, entity: EntityId, index: u32, obj: PsObject)

Set a single element.

Source

pub fn cow_copy(&mut self, entity: EntityId) -> EntityId

COW copy (always local — global entities skip COW).

Source

pub fn swap_offsets(&mut self, a: EntityId, b: EntityId)

Swap offsets between two entities (used by restore, always local).

Source

pub fn entity_meta(&self, entity: EntityId) -> &EntityMeta

Get entity metadata (read-only).

Source

pub fn entity_meta_mut(&mut self, entity: EntityId) -> &mut EntityMeta

Get mutable entity metadata.

Source

pub fn entity_count(&self) -> usize

Total entity count across both stores.

Source

pub fn reset_local(&mut self)

Reset local VM (for job boundary cleanup).

Trait Implementations§

Source§

impl Default for DualArrayStore

Source§

fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T, S> SimdFrom<T, S> for T
where S: Simd,

Source§

fn simd_from(value: T, _simd: S) -> T

Source§

impl<F, T, S> SimdInto<T, S> for F
where T: SimdFrom<F, S>, S: Simd,

Source§

fn simd_into(self, simd: S) -> T

Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = !

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.