Enum UiVisual

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#[repr(u32)]
pub enum UiVisual {
Show 37 variants None = 0, Default = 1, Button = 2, Toggle = 3, Input = 4, Handle = 5, WindowBody = 6, WindowBodyOnly = 7, WindowHead = 8, WindowHeadOnly = 9, Separator = 10, SliderLine = 11, SliderLineActive = 12, SliderLineInactive = 13, SliderPush = 14, SliderPinch = 15, ButtonRound = 16, Panel = 17, Carat = 18, Aura = 19, Max = 20, ExtraSlot01 = 21, ExtraSlot02 = 22, ExtraSlot03 = 23, ExtraSlot04 = 24, ExtraSlot05 = 25, ExtraSlot06 = 26, ExtraSlot07 = 27, ExtraSlot08 = 28, ExtraSlot09 = 29, ExtraSlot10 = 30, ExtraSlot11 = 31, ExtraSlot12 = 32, ExtraSlot13 = 33, ExtraSlot14 = 34, ExtraSlot15 = 35, ExtraSlot16 = 36,
}
Expand description

Used with StereoKit’s UI to indicate a particular type of UI element visual. https://stereokit.net/Pages/StereoKit/UIVisual.html

see Ui::set_element_visual Ui::set_element_color Ui::draw_element Ui::set_element_sound

Variants§

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None = 0

Default state, no UI element at all.

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Default = 1

A default root UI element. Not a particular element, but other elements may refer to this if there is nothing more specific present.

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Button = 2

Refers to Ui::button elements.

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Toggle = 3

Refers to Ui::toggle elements.

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Input = 4

Refers to Ui::input elements.

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Handle = 5

Refers to Ui::handle/handle_begin elements.

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WindowBody = 6

Refers to UI::window/window_begin body panel element, this element is used when a Window head is also present.

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WindowBodyOnly = 7

Refers to Ui::window/window_begin body element, this element is used when a Window only has the body panel, without a head.

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WindowHead = 8

Refers to Ui::window/window_begin head panel element, this element is used when a Window body is also present.

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WindowHeadOnly = 9

Refers to Ui::window/window_begin head element, this element is used when a Window only has the head panel, without a body.

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Separator = 10

Refers to Ui::hseparator element.

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SliderLine = 11

Refers to the back line component of the Ui::hslider element for full lines.

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SliderLineActive = 12

Refers to the back line component of the Ui::hslider element for the active or “full” half of the line.

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SliderLineInactive = 13

Refers to the back line component of the Ui::hslider element for the inactive or “empty” half of the line.

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SliderPush = 14

Refers to the push button component of the Ui::hslider element when using UiConfirm::Push.

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SliderPinch = 15

Refers to the pinch button component of the Ui::hslider element when using UiConfirm::Pinch.

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ButtonRound = 16

Refers to Ui::button_round elements.

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Panel = 17

Refers to Ui::panel_(begin/end) elements.

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Carat = 18

Refers to the text position indicator carat on text input elements.

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Aura = 19

An aura …

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Max = 20

A maximum enum value to allow for iterating through enum values.

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ExtraSlot01 = 21

All the extra color slots

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ExtraSlot02 = 22

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ExtraSlot03 = 23

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ExtraSlot04 = 24

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ExtraSlot05 = 25

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ExtraSlot06 = 26

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ExtraSlot07 = 27

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ExtraSlot08 = 28

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ExtraSlot09 = 29

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ExtraSlot10 = 30

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ExtraSlot11 = 31

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ExtraSlot12 = 32

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ExtraSlot13 = 33

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ExtraSlot14 = 34

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ExtraSlot15 = 35

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ExtraSlot16 = 36

Trait Implementations§

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impl Clone for UiVisual

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fn clone(&self) -> UiVisual

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for UiVisual

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for UiVisual

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fn eq(&self, other: &UiVisual) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for UiVisual

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impl Eq for UiVisual

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impl StructuralPartialEq for UiVisual

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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impl<T> Downcast for T
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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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where T: Any + Send + Sync,

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fn from(t: T) -> T

Returns the argument unchanged.

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type Owned = T

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type Error = Infallible

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Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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