XrFbRenderModel

Struct XrFbRenderModel 

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pub struct XrFbRenderModel { /* private fields */ }
Expand description

Main struct for XR_FB_render_model extension

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impl XrFbRenderModel

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pub fn new(with_log: bool) -> Option<Self>

Creates a new XrFbRenderModel instance if the extension is supported

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pub fn enumerate_render_model_paths(&self) -> Result<Vec<String>, XrResult>

Enumerates available render model paths

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pub fn get_render_model_properties( &self, model_path: &str, ) -> Result<RenderModelProperties, XrResult>

Gets render model properties for a given model path

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pub fn load_render_model(&self, model_path: &str) -> Result<Vec<u8>, XrResult>

Loads render model data for a given model path

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pub fn get_controller_model( &mut self, handed: Handed, model_path: &str, ) -> Result<&Model, Box<dyn Error>>

Get cached controller model using specified path and hand, loading it if necessary

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pub fn setup_controller_models( &mut self, left_path: &str, right_path: &str, with_animation: bool, ) -> Result<(), XrResult>

Loads and configures controller models for both hands using specified paths

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pub fn disable_controller_models(&mut self)

Disables controller models by setting them to None

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pub fn explore_render_models(&self) -> Result<(), XrResult>

Explores and logs information about all available render models

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pub fn set_controller_anim_time(&mut self, handed: Handed, time: f32)

Sets the animation time for a specific controller

§Arguments
  • handed - Which controller to modify (Left or Right)
  • time - The animation time in seconds

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