HudNotification

Struct HudNotification 

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pub struct HudNotification {
    pub text: String,
    pub duration: f32,
    pub position: Vec3,
    pub text_style: TextStyle,
    /* private fields */
}
Expand description

A simple notification to display a text for a given duration in second.

§Fields that can be changed before initialization:

  • text - The text to display. Default is “???”.
  • duration - The duration in seconds to display the text. Default is 5.0.
  • position - The position of the text. Default is Vec3::new(0.0, -0.2, -0.2).
  • text_style - The style of the text. Default is a black text with a size of 0.03 and a shader from “shaders/hud_text.hlsl.sks”.

§Events this stepper is listening to:

None, This stepper does not listen to any event.

§Examples

use stereokit_rust::tools::notif::HudNotification;

let mut hud_notif = HudNotification::default();
hud_notif.text = "Notification!".into();
hud_notif.text_style.layout_height(0.2);
sk.send_event(StepperAction::add("HudNotification1", hud_notif));

filename_scr = "screenshots/hud_notification.jpeg";
test_screenshot!( // !!!! Get a proper main loop !!!!
);
screenshot

Fields§

§text: String§duration: f32§position: Vec3§text_style: TextStyle

Trait Implementations§

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impl Default for HudNotification

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl IStepper for HudNotification

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fn initialize(&mut self, id: StepperId, sk_info: Rc<RefCell<SkInfo>>) -> bool

This is called by StereoKit at the start of the next frame, and on the main thread. This happens before StereoKit’s main Step callback, and always after Sk.initialize. https://stereokit.net/Pages/StereoKit.Framework/IStepper/Initialize.html id : The id of the stepper sk : The SkInfo of the runnin Sk instance. Read more
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fn step(&mut self, token: &MainThreadToken)

This Step method will be called every frame of the application, as long as Enabled is true. This happens immediately before the main application’s Step callback. https://stereokit.net/Pages/StereoKit.Framework/IStepper/Step.html
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fn initialize_done(&mut self) -> bool

If initialization is to be performed in multiple steps, with or without threads and in order to avoid black or frozen screens, write the on going initialization here Read more
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fn enabled(&self) -> bool

Is this IStepper enabled? When false, StereoKit will not call Step. This can be a good way to temporarily disable the IStepper without removing or shutting it down. https://stereokit.net/Pages/StereoKit.Framework/IStepper/Enabled.html
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fn shutdown(&mut self)

This is called when the IStepper is removed, or the application shuts down. This is always called on the main thread, and happens at the start of the next frame, before the main application’s Step callback. https://stereokit.net/Pages/StereoKit.Framework/IStepper/Shutdown.html
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fn shutdown_done(&mut self) -> bool

If shutdown is to be performed in multiple steps, with or without threads and in order to avoid black or frozen screens, write the on going shutdown here Read more
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impl Send for HudNotification

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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