Enum AssetState

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#[repr(C)]
pub enum AssetState { Unsupported = -3, NotFound = -2, Error = -1, None = 0, Loading = 1, LoadedMeta = 2, Loaded = 3, }
Expand description

StereoKit uses an asynchronous loading system to prevent assets from blocking execution! This means that asset loading systems will return an asset to you right away, even though it is still being processed in the background. https://stereokit.net/Pages/StereoKit/AssetState.html

see also: Tex::get_asset_state

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Unsupported = -3

This asset encountered an issue when parsing the source data. Either the format is unrecognized by StereoKit, or the data may be corrupt. Check the logs for additional details.

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NotFound = -2

The asset data was not found! This is most likely an issue with a bad file path, or file permissions. Check the logs for additional details.

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Error = -1

An unknown error occurred when trying to load the asset! Check the logs for additional details.

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None = 0

This asset is in its default state. It has not been told to load anything, nor does it have any data!

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Loading = 1

This asset is currently queued for loading, but hasn’t received any data yet. Attempting to access metadata or asset data will result in blocking the app’s execution until that data is loaded!

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LoadedMeta = 2

This asset is still loading, but some of the higher level data is already available for inspection without blocking the app. Attempting to access the core asset data will result in blocking the app’s execution until that data is loaded!

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Loaded = 3

This asset is completely loaded without issues, and is ready for use!

Trait Implementations§

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impl Clone for AssetState

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fn clone(&self) -> AssetState

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AssetState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for AssetState

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fn eq(&self, other: &AssetState) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for AssetState

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impl Eq for AssetState

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impl StructuralPartialEq for AssetState

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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where S: Into<Dispatch>,

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