#[repr(C)]pub struct FovInfo {
pub left: f32,
pub right: f32,
pub top: f32,
pub bottom: f32,
}
Expand description
TODO: waiting for C# implementation https://stereokit.net/Pages/StereoKit/FovInfo.html
Fields§
§left: f32
§right: f32
§top: f32
§bottom: f32
Trait Implementations§
Auto Trait Implementations§
impl Freeze for FovInfo
impl RefUnwindSafe for FovInfo
impl Send for FovInfo
impl Sync for FovInfo
impl Unpin for FovInfo
impl UnwindSafe for FovInfo
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more