#[repr(u32)]pub enum JointId {
Root = 0,
KnuckleMajor = 1,
KnuckleMid = 2,
KnuckleMinor = 3,
Tip = 4,
}
Expand description
Here’s where hands get crazy! Technical terms, and watch out for the thumbs! https://stereokit.net/Pages/StereoKit/JointId.html
see also Input::hand
Hand::get
FingerId
Variants§
Root = 0
This is at the base of the hand, right above the wrist. For the thumb, Root and KnuckleMajor have the same value.
KnuckleMajor = 1
Joint 1. These are the knuckles at the top of the palm! For the thumb, Root and KnuckleMajor have the same value.
KnuckleMid = 2
These are the knuckles in the middle of the finger! First joints on the fingers themselves.
KnuckleMinor = 3
The joints right below the fingertip!
Tip = 4
The end/tip of each finger!
Trait Implementations§
Auto Trait Implementations§
impl Freeze for JointId
impl RefUnwindSafe for JointId
impl Send for JointId
impl Sync for JointId
impl Unpin for JointId
impl UnwindSafe for JointId
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more