pub struct Screen {
pub width: i32,
pub height: i32,
pub screen_distance: f32,
pub screen_flattening: f32,
pub screen_size: Vec2,
pub screen_diagonal: f32,
pub screen_pose: Pose,
pub screen: Mesh,
pub sound_spacing_factor: f32,
pub text: String,
pub transform: Matrix,
pub text_style: Option<TextStyle>,
/* private fields */
}
Expand description
The video stepper
Fields§
§width: i32
§height: i32
§screen_distance: f32
§screen_flattening: f32
§screen_size: Vec2
§screen_diagonal: f32
§screen_pose: Pose
§screen: Mesh
§sound_spacing_factor: f32
§text: String
§transform: Matrix
§text_style: Option<TextStyle>
Implementations§
Trait Implementations§
impl Send for Screen
Auto Trait Implementations§
impl Freeze for Screen
impl RefUnwindSafe for Screen
impl !Sync for Screen
impl Unpin for Screen
impl UnwindSafe for Screen
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more