#[repr(C)]pub struct RenderLayer(/* private fields */);
Expand description
When rendering content, you can filter what you’re rendering by the RenderLayer that they’re on. This allows you to draw items that are visible in one render, but not another. For example, you may wish to draw a player’s avatar in a ‘mirror’ rendertarget, but not in the primary display. See Renderer.LayerFilter for configuring what the primary display renders. https://stereokit.net/Pages/StereoKit/RenderLayer.html
see also Renderer
Mesh::draw
Model::draw
[Model::draw_mat
] RenderList
Implementations§
Source§impl RenderLayer
impl RenderLayer
Sourcepub const Layer0: Self
pub const Layer0: Self
The default render layer. All Draw use this layer unless otherwise specified.
Sourcepub const VFX: Self
pub const VFX: Self
The default VFX layer, StereoKit draws some non-standard mesh content using this flag, such as lines.
Sourcepub const FirstPerson: Self
pub const FirstPerson: Self
For items that should only be drawn from the first person perspective. By default, this is enabled for renders that are from a 1st person viewpoint.
Sourcepub const ThirdPerson: Self
pub const ThirdPerson: Self
For items that should only be drawn from the third person perspective. By default, this is enabled for renders that are from a 3rd person viewpoint.
Sourcepub const All: Self
pub const All: Self
This is a flag that specifies all possible layers. If you want to render all layers, then this is the layer filter you would use. This is the default for render filtering.
Sourcepub const AllRegular: Self
pub const AllRegular: Self
This is a combination of all layers that are not the VFX layer.
Sourcepub const AllFirstPerson: Self
pub const AllFirstPerson: Self
All layers except for the third person layer.
Sourcepub const AllThirdPerson: Self
pub const AllThirdPerson: Self
All layers except for the first person layer.
Source§impl RenderLayer
impl RenderLayer
Sourcepub const fn bits(&self) -> u32
pub const fn bits(&self) -> u32
Get the underlying bits value.
The returned value is exactly the bits set in this flags value.
Sourcepub const fn from_bits(bits: u32) -> Option<Self>
pub const fn from_bits(bits: u32) -> Option<Self>
Convert from a bits value.
This method will return None
if any unknown bits are set.
Sourcepub const fn from_bits_truncate(bits: u32) -> Self
pub const fn from_bits_truncate(bits: u32) -> Self
Convert from a bits value, unsetting any unknown bits.
Sourcepub const fn from_bits_retain(bits: u32) -> Self
pub const fn from_bits_retain(bits: u32) -> Self
Convert from a bits value exactly.
Sourcepub fn from_name(name: &str) -> Option<Self>
pub fn from_name(name: &str) -> Option<Self>
Get a flags value with the bits of a flag with the given name set.
This method will return None
if name
is empty or doesn’t
correspond to any named flag.
Sourcepub const fn intersects(&self, other: Self) -> bool
pub const fn intersects(&self, other: Self) -> bool
Whether any set bits in a source flags value are also set in a target flags value.
Sourcepub const fn contains(&self, other: Self) -> bool
pub const fn contains(&self, other: Self) -> bool
Whether all set bits in a source flags value are also set in a target flags value.
Sourcepub fn remove(&mut self, other: Self)
pub fn remove(&mut self, other: Self)
The intersection of a source flags value with the complement of a target flags value (&!
).
This method is not equivalent to self & !other
when other
has unknown bits set.
remove
won’t truncate other
, but the !
operator will.
Sourcepub fn toggle(&mut self, other: Self)
pub fn toggle(&mut self, other: Self)
The bitwise exclusive-or (^
) of the bits in two flags values.
Sourcepub fn set(&mut self, other: Self, value: bool)
pub fn set(&mut self, other: Self, value: bool)
Call insert
when value
is true
or remove
when value
is false
.
Sourcepub const fn intersection(self, other: Self) -> Self
pub const fn intersection(self, other: Self) -> Self
The bitwise and (&
) of the bits in two flags values.
Sourcepub const fn union(self, other: Self) -> Self
pub const fn union(self, other: Self) -> Self
The bitwise or (|
) of the bits in two flags values.
Sourcepub const fn difference(self, other: Self) -> Self
pub const fn difference(self, other: Self) -> Self
The intersection of a source flags value with the complement of a target flags value (&!
).
This method is not equivalent to self & !other
when other
has unknown bits set.
difference
won’t truncate other
, but the !
operator will.
Sourcepub const fn symmetric_difference(self, other: Self) -> Self
pub const fn symmetric_difference(self, other: Self) -> Self
The bitwise exclusive-or (^
) of the bits in two flags values.
Sourcepub const fn complement(self) -> Self
pub const fn complement(self) -> Self
The bitwise negation (!
) of the bits in a flags value, truncating the result.
Source§impl RenderLayer
impl RenderLayer
Sourcepub const fn iter(&self) -> Iter<RenderLayer>
pub const fn iter(&self) -> Iter<RenderLayer>
Yield a set of contained flags values.
Each yielded flags value will correspond to a defined named flag. Any unknown bits will be yielded together as a final flags value.
Sourcepub const fn iter_names(&self) -> IterNames<RenderLayer>
pub const fn iter_names(&self) -> IterNames<RenderLayer>
Yield a set of contained named flags values.
This method is like iter
, except only yields bits in contained named flags.
Any unknown bits, or bits not corresponding to a contained flag will not be yielded.
Trait Implementations§
Source§impl Binary for RenderLayer
impl Binary for RenderLayer
Source§impl BitAnd for RenderLayer
impl BitAnd for RenderLayer
Source§impl BitAndAssign for RenderLayer
impl BitAndAssign for RenderLayer
Source§fn bitand_assign(&mut self, other: Self)
fn bitand_assign(&mut self, other: Self)
The bitwise and (&
) of the bits in two flags values.
Source§impl BitOr for RenderLayer
impl BitOr for RenderLayer
Source§fn bitor(self, other: RenderLayer) -> Self
fn bitor(self, other: RenderLayer) -> Self
The bitwise or (|
) of the bits in two flags values.
Source§type Output = RenderLayer
type Output = RenderLayer
|
operator.Source§impl BitOrAssign for RenderLayer
impl BitOrAssign for RenderLayer
Source§fn bitor_assign(&mut self, other: Self)
fn bitor_assign(&mut self, other: Self)
The bitwise or (|
) of the bits in two flags values.
Source§impl BitXor for RenderLayer
impl BitXor for RenderLayer
Source§impl BitXorAssign for RenderLayer
impl BitXorAssign for RenderLayer
Source§fn bitxor_assign(&mut self, other: Self)
fn bitxor_assign(&mut self, other: Self)
The bitwise exclusive-or (^
) of the bits in two flags values.
Source§impl Clone for RenderLayer
impl Clone for RenderLayer
Source§fn clone(&self) -> RenderLayer
fn clone(&self) -> RenderLayer
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for RenderLayer
impl Debug for RenderLayer
Source§impl Extend<RenderLayer> for RenderLayer
impl Extend<RenderLayer> for RenderLayer
Source§fn extend<T: IntoIterator<Item = Self>>(&mut self, iterator: T)
fn extend<T: IntoIterator<Item = Self>>(&mut self, iterator: T)
The bitwise or (|
) of the bits in each flags value.
Source§fn extend_one(&mut self, item: A)
fn extend_one(&mut self, item: A)
extend_one
)Source§fn extend_reserve(&mut self, additional: usize)
fn extend_reserve(&mut self, additional: usize)
extend_one
)Source§impl Flags for RenderLayer
impl Flags for RenderLayer
Source§const FLAGS: &'static [Flag<RenderLayer>]
const FLAGS: &'static [Flag<RenderLayer>]
Source§fn from_bits_retain(bits: u32) -> RenderLayer
fn from_bits_retain(bits: u32) -> RenderLayer
Source§fn contains_unknown_bits(&self) -> bool
fn contains_unknown_bits(&self) -> bool
true
if any unknown bits are set.Source§fn from_bits_truncate(bits: Self::Bits) -> Self
fn from_bits_truncate(bits: Self::Bits) -> Self
Source§fn from_name(name: &str) -> Option<Self>
fn from_name(name: &str) -> Option<Self>
Source§fn iter_names(&self) -> IterNames<Self>
fn iter_names(&self) -> IterNames<Self>
Source§fn intersects(&self, other: Self) -> boolwhere
Self: Sized,
fn intersects(&self, other: Self) -> boolwhere
Self: Sized,
Source§fn contains(&self, other: Self) -> boolwhere
Self: Sized,
fn contains(&self, other: Self) -> boolwhere
Self: Sized,
Source§fn insert(&mut self, other: Self)where
Self: Sized,
fn insert(&mut self, other: Self)where
Self: Sized,
|
) of the bits in two flags values.Source§fn remove(&mut self, other: Self)where
Self: Sized,
fn remove(&mut self, other: Self)where
Self: Sized,
&!
). Read moreSource§fn toggle(&mut self, other: Self)where
Self: Sized,
fn toggle(&mut self, other: Self)where
Self: Sized,
^
) of the bits in two flags values.Source§fn intersection(self, other: Self) -> Self
fn intersection(self, other: Self) -> Self
&
) of the bits in two flags values.Source§fn difference(self, other: Self) -> Self
fn difference(self, other: Self) -> Self
&!
). Read moreSource§fn symmetric_difference(self, other: Self) -> Self
fn symmetric_difference(self, other: Self) -> Self
^
) of the bits in two flags values.Source§fn complement(self) -> Self
fn complement(self) -> Self
!
) of the bits in a flags value, truncating the result.Source§impl FromIterator<RenderLayer> for RenderLayer
impl FromIterator<RenderLayer> for RenderLayer
Source§fn from_iter<T: IntoIterator<Item = Self>>(iterator: T) -> Self
fn from_iter<T: IntoIterator<Item = Self>>(iterator: T) -> Self
The bitwise or (|
) of the bits in each flags value.
Source§impl IntoIterator for RenderLayer
impl IntoIterator for RenderLayer
Source§impl LowerHex for RenderLayer
impl LowerHex for RenderLayer
Source§impl Not for RenderLayer
impl Not for RenderLayer
Source§impl Octal for RenderLayer
impl Octal for RenderLayer
Source§impl PartialEq for RenderLayer
impl PartialEq for RenderLayer
Source§impl PublicFlags for RenderLayer
impl PublicFlags for RenderLayer
Source§impl Sub for RenderLayer
impl Sub for RenderLayer
Source§fn sub(self, other: Self) -> Self
fn sub(self, other: Self) -> Self
The intersection of a source flags value with the complement of a target flags value (&!
).
This method is not equivalent to self & !other
when other
has unknown bits set.
difference
won’t truncate other
, but the !
operator will.
Source§type Output = RenderLayer
type Output = RenderLayer
-
operator.Source§impl SubAssign for RenderLayer
impl SubAssign for RenderLayer
Source§fn sub_assign(&mut self, other: Self)
fn sub_assign(&mut self, other: Self)
The intersection of a source flags value with the complement of a target flags value (&!
).
This method is not equivalent to self & !other
when other
has unknown bits set.
difference
won’t truncate other
, but the !
operator will.
Source§impl UpperHex for RenderLayer
impl UpperHex for RenderLayer
impl Copy for RenderLayer
impl Eq for RenderLayer
impl StructuralPartialEq for RenderLayer
Auto Trait Implementations§
impl Freeze for RenderLayer
impl RefUnwindSafe for RenderLayer
impl Send for RenderLayer
impl Sync for RenderLayer
impl Unpin for RenderLayer
impl UnwindSafe for RenderLayer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.