Struct RenderLayer

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#[repr(C)]
pub struct RenderLayer(/* private fields */);
Expand description

When rendering content, you can filter what you’re rendering by the RenderLayer that they’re on. This allows you to draw items that are visible in one render, but not another. For example, you may wish to draw a player’s avatar in a ‘mirror’ rendertarget, but not in the primary display. See Renderer.LayerFilter for configuring what the primary display renders. https://stereokit.net/Pages/StereoKit/RenderLayer.html

see also Renderer Mesh::draw Model::draw [Model::draw_mat] RenderList

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impl RenderLayer

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pub const Layer0: Self

The default render layer. All Draw use this layer unless otherwise specified.

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pub const Layer1: Self

Render layer 1.

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pub const Layer2: Self

Render layer 2.

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pub const Layer3: Self

Render layer 3.

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pub const Layer4: Self

Render layer 4.

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pub const Layer5: Self

Render layer 5.

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pub const Layer6: Self

Render layer 6.

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pub const Layer7: Self

Render layer 7.

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pub const Layer8: Self

Render layer 8.

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pub const Layer9: Self

Render layer 9.

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pub const VFX: Self

The default VFX layer, StereoKit draws some non-standard mesh content using this flag, such as lines.

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pub const FirstPerson: Self

For items that should only be drawn from the first person perspective. By default, this is enabled for renders that are from a 1st person viewpoint.

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pub const ThirdPerson: Self

For items that should only be drawn from the third person perspective. By default, this is enabled for renders that are from a 3rd person viewpoint.

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pub const All: Self

This is a flag that specifies all possible layers. If you want to render all layers, then this is the layer filter you would use. This is the default for render filtering.

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pub const AllRegular: Self

This is a combination of all layers that are not the VFX layer.

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pub const AllFirstPerson: Self

All layers except for the third person layer.

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pub const AllThirdPerson: Self

All layers except for the first person layer.

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impl RenderLayer

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pub const fn empty() -> Self

Get a flags value with all bits unset.

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pub const fn all() -> Self

Get a flags value with all known bits set.

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pub const fn bits(&self) -> u32

Get the underlying bits value.

The returned value is exactly the bits set in this flags value.

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pub const fn from_bits(bits: u32) -> Option<Self>

Convert from a bits value.

This method will return None if any unknown bits are set.

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pub const fn from_bits_truncate(bits: u32) -> Self

Convert from a bits value, unsetting any unknown bits.

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pub const fn from_bits_retain(bits: u32) -> Self

Convert from a bits value exactly.

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pub fn from_name(name: &str) -> Option<Self>

Get a flags value with the bits of a flag with the given name set.

This method will return None if name is empty or doesn’t correspond to any named flag.

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pub const fn is_empty(&self) -> bool

Whether all bits in this flags value are unset.

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pub const fn is_all(&self) -> bool

Whether all known bits in this flags value are set.

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pub const fn intersects(&self, other: Self) -> bool

Whether any set bits in a source flags value are also set in a target flags value.

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pub const fn contains(&self, other: Self) -> bool

Whether all set bits in a source flags value are also set in a target flags value.

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pub fn insert(&mut self, other: Self)

The bitwise or (|) of the bits in two flags values.

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pub fn remove(&mut self, other: Self)

The intersection of a source flags value with the complement of a target flags value (&!).

This method is not equivalent to self & !other when other has unknown bits set. remove won’t truncate other, but the ! operator will.

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pub fn toggle(&mut self, other: Self)

The bitwise exclusive-or (^) of the bits in two flags values.

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pub fn set(&mut self, other: Self, value: bool)

Call insert when value is true or remove when value is false.

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pub const fn intersection(self, other: Self) -> Self

The bitwise and (&) of the bits in two flags values.

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pub const fn union(self, other: Self) -> Self

The bitwise or (|) of the bits in two flags values.

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pub const fn difference(self, other: Self) -> Self

The intersection of a source flags value with the complement of a target flags value (&!).

This method is not equivalent to self & !other when other has unknown bits set. difference won’t truncate other, but the ! operator will.

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pub const fn symmetric_difference(self, other: Self) -> Self

The bitwise exclusive-or (^) of the bits in two flags values.

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pub const fn complement(self) -> Self

The bitwise negation (!) of the bits in a flags value, truncating the result.

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impl RenderLayer

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pub const fn iter(&self) -> Iter<RenderLayer>

Yield a set of contained flags values.

Each yielded flags value will correspond to a defined named flag. Any unknown bits will be yielded together as a final flags value.

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pub const fn iter_names(&self) -> IterNames<RenderLayer>

Yield a set of contained named flags values.

This method is like iter, except only yields bits in contained named flags. Any unknown bits, or bits not corresponding to a contained flag will not be yielded.

Trait Implementations§

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impl Binary for RenderLayer

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl BitAnd for RenderLayer

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fn bitand(self, other: Self) -> Self

The bitwise and (&) of the bits in two flags values.

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type Output = RenderLayer

The resulting type after applying the & operator.
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impl BitAndAssign for RenderLayer

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fn bitand_assign(&mut self, other: Self)

The bitwise and (&) of the bits in two flags values.

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impl BitOr for RenderLayer

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fn bitor(self, other: RenderLayer) -> Self

The bitwise or (|) of the bits in two flags values.

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type Output = RenderLayer

The resulting type after applying the | operator.
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impl BitOrAssign for RenderLayer

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fn bitor_assign(&mut self, other: Self)

The bitwise or (|) of the bits in two flags values.

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impl BitXor for RenderLayer

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fn bitxor(self, other: Self) -> Self

The bitwise exclusive-or (^) of the bits in two flags values.

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type Output = RenderLayer

The resulting type after applying the ^ operator.
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impl BitXorAssign for RenderLayer

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fn bitxor_assign(&mut self, other: Self)

The bitwise exclusive-or (^) of the bits in two flags values.

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impl Clone for RenderLayer

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fn clone(&self) -> RenderLayer

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for RenderLayer

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for RenderLayer

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fn default() -> Self

Layer_all is the default.

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impl Extend<RenderLayer> for RenderLayer

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fn extend<T: IntoIterator<Item = Self>>(&mut self, iterator: T)

The bitwise or (|) of the bits in each flags value.

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fn extend_one(&mut self, item: A)

🔬This is a nightly-only experimental API. (extend_one)
Extends a collection with exactly one element.
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fn extend_reserve(&mut self, additional: usize)

🔬This is a nightly-only experimental API. (extend_one)
Reserves capacity in a collection for the given number of additional elements. Read more
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impl Flags for RenderLayer

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const FLAGS: &'static [Flag<RenderLayer>]

The set of defined flags.
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type Bits = u32

The underlying bits type.
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fn bits(&self) -> u32

Get the underlying bits value. Read more
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fn from_bits_retain(bits: u32) -> RenderLayer

Convert from a bits value exactly.
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fn empty() -> Self

Get a flags value with all bits unset.
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fn all() -> Self

Get a flags value with all known bits set.
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fn contains_unknown_bits(&self) -> bool

This method will return true if any unknown bits are set.
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fn from_bits(bits: Self::Bits) -> Option<Self>

Convert from a bits value. Read more
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fn from_bits_truncate(bits: Self::Bits) -> Self

Convert from a bits value, unsetting any unknown bits.
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fn from_name(name: &str) -> Option<Self>

Get a flags value with the bits of a flag with the given name set. Read more
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fn iter(&self) -> Iter<Self>

Yield a set of contained flags values. Read more
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fn iter_names(&self) -> IterNames<Self>

Yield a set of contained named flags values. Read more
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fn is_empty(&self) -> bool

Whether all bits in this flags value are unset.
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fn is_all(&self) -> bool

Whether all known bits in this flags value are set.
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fn intersects(&self, other: Self) -> bool
where Self: Sized,

Whether any set bits in a source flags value are also set in a target flags value.
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fn contains(&self, other: Self) -> bool
where Self: Sized,

Whether all set bits in a source flags value are also set in a target flags value.
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fn truncate(&mut self)
where Self: Sized,

Remove any unknown bits from the flags.
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fn insert(&mut self, other: Self)
where Self: Sized,

The bitwise or (|) of the bits in two flags values.
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fn remove(&mut self, other: Self)
where Self: Sized,

The intersection of a source flags value with the complement of a target flags value (&!). Read more
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fn toggle(&mut self, other: Self)
where Self: Sized,

The bitwise exclusive-or (^) of the bits in two flags values.
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fn set(&mut self, other: Self, value: bool)
where Self: Sized,

Call Flags::insert when value is true or Flags::remove when value is false.
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fn clear(&mut self)
where Self: Sized,

Unsets all bits in the flags.
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fn intersection(self, other: Self) -> Self

The bitwise and (&) of the bits in two flags values.
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fn union(self, other: Self) -> Self

The bitwise or (|) of the bits in two flags values.
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fn difference(self, other: Self) -> Self

The intersection of a source flags value with the complement of a target flags value (&!). Read more
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fn symmetric_difference(self, other: Self) -> Self

The bitwise exclusive-or (^) of the bits in two flags values.
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fn complement(self) -> Self

The bitwise negation (!) of the bits in a flags value, truncating the result.
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impl FromIterator<RenderLayer> for RenderLayer

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fn from_iter<T: IntoIterator<Item = Self>>(iterator: T) -> Self

The bitwise or (|) of the bits in each flags value.

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impl IntoIterator for RenderLayer

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type Item = RenderLayer

The type of the elements being iterated over.
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type IntoIter = Iter<RenderLayer>

Which kind of iterator are we turning this into?
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fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
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impl LowerHex for RenderLayer

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Not for RenderLayer

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fn not(self) -> Self

The bitwise negation (!) of the bits in a flags value, truncating the result.

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type Output = RenderLayer

The resulting type after applying the ! operator.
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impl Octal for RenderLayer

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for RenderLayer

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fn eq(&self, other: &RenderLayer) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PublicFlags for RenderLayer

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type Primitive = u32

The type of the underlying storage.
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type Internal = InternalBitFlags

The type of the internal field on the generated flags type.
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impl Sub for RenderLayer

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fn sub(self, other: Self) -> Self

The intersection of a source flags value with the complement of a target flags value (&!).

This method is not equivalent to self & !other when other has unknown bits set. difference won’t truncate other, but the ! operator will.

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type Output = RenderLayer

The resulting type after applying the - operator.
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impl SubAssign for RenderLayer

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fn sub_assign(&mut self, other: Self)

The intersection of a source flags value with the complement of a target flags value (&!).

This method is not equivalent to self & !other when other has unknown bits set. difference won’t truncate other, but the ! operator will.

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impl UpperHex for RenderLayer

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Copy for RenderLayer

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impl Eq for RenderLayer

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impl StructuralPartialEq for RenderLayer

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where T: 'static + ?Sized,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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