#[repr(u32)]pub enum Projection {
Perspective = 0,
Orthographic = 1,
}
Expand description
The projection mode used by StereoKit for the main camera! You can use this with Renderer.Projection. These options are only available in flatscreen mode, as MR headsets provide very specific projection matrices. https://stereokit.net/Pages/StereoKit/Projection.html
see also Renderer
Variants§
Perspective = 0
This is the default projection mode, and the one you’re most likely to be familiar with! This is where parallel lines will converge as they go into the distance.
Orthographic = 1
Orthographic projection mode is often used for tools, 2D rendering, thumbnails of 3D objects, or other similar cases. In this mode, parallel lines remain parallel regardless of how far they travel.
Trait Implementations§
Source§impl Clone for Projection
impl Clone for Projection
Source§fn clone(&self) -> Projection
fn clone(&self) -> Projection
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for Projection
impl Debug for Projection
Source§impl PartialEq for Projection
impl PartialEq for Projection
impl Copy for Projection
impl Eq for Projection
impl StructuralPartialEq for Projection
Auto Trait Implementations§
impl Freeze for Projection
impl RefUnwindSafe for Projection
impl Send for Projection
impl Sync for Projection
impl Unpin for Projection
impl UnwindSafe for Projection
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.