pub trait AuthenticationFlow: Send + Sync {
type State: Send + Sync;
// Required methods
fn available_methods(&self) -> Vec<AuthMethod>;
fn start_auth<'life0, 'async_trait>(
&'life0 self,
method: AuthMethod,
) -> Pin<Box<dyn Future<Output = Result<Self::State, AuthError>> + Send + 'async_trait>>
where 'life0: 'async_trait,
Self: 'async_trait;
fn get_initial_progress<'life0, 'life1, 'async_trait>(
&'life0 self,
state: &'life1 Self::State,
method: AuthMethod,
) -> Pin<Box<dyn Future<Output = Result<AuthProgress, AuthError>> + Send + 'async_trait>>
where 'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait;
fn handle_input<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
state: &'life1 mut Self::State,
input: &'life2 str,
) -> Pin<Box<dyn Future<Output = Result<AuthProgress, AuthError>> + Send + 'async_trait>>
where 'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait;
fn is_authenticated<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<bool, AuthError>> + Send + 'async_trait>>
where 'life0: 'async_trait,
Self: 'async_trait;
fn provider_name(&self) -> String;
}Expand description
Generic authentication flow trait that providers can implement
Required Associated Types§
Required Methods§
Sourcefn available_methods(&self) -> Vec<AuthMethod>
fn available_methods(&self) -> Vec<AuthMethod>
Get available authentication methods for this provider
Sourcefn start_auth<'life0, 'async_trait>(
&'life0 self,
method: AuthMethod,
) -> Pin<Box<dyn Future<Output = Result<Self::State, AuthError>> + Send + 'async_trait>>where
'life0: 'async_trait,
Self: 'async_trait,
fn start_auth<'life0, 'async_trait>(
&'life0 self,
method: AuthMethod,
) -> Pin<Box<dyn Future<Output = Result<Self::State, AuthError>> + Send + 'async_trait>>where
'life0: 'async_trait,
Self: 'async_trait,
Start an authentication flow
Sourcefn get_initial_progress<'life0, 'life1, 'async_trait>(
&'life0 self,
state: &'life1 Self::State,
method: AuthMethod,
) -> Pin<Box<dyn Future<Output = Result<AuthProgress, AuthError>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
fn get_initial_progress<'life0, 'life1, 'async_trait>(
&'life0 self,
state: &'life1 Self::State,
method: AuthMethod,
) -> Pin<Box<dyn Future<Output = Result<AuthProgress, AuthError>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
Get initial progress/instructions after starting auth
Sourcefn handle_input<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
state: &'life1 mut Self::State,
input: &'life2 str,
) -> Pin<Box<dyn Future<Output = Result<AuthProgress, AuthError>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait,
fn handle_input<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
state: &'life1 mut Self::State,
input: &'life2 str,
) -> Pin<Box<dyn Future<Output = Result<AuthProgress, AuthError>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait,
Handle user input during authentication
Sourcefn is_authenticated<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<bool, AuthError>> + Send + 'async_trait>>where
'life0: 'async_trait,
Self: 'async_trait,
fn is_authenticated<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<bool, AuthError>> + Send + 'async_trait>>where
'life0: 'async_trait,
Self: 'async_trait,
Check if the provider is already authenticated
Sourcefn provider_name(&self) -> String
fn provider_name(&self) -> String
Get a display name for the provider