Struct steamworks::RemotePlay
source · pub struct RemotePlay<Manager> { /* private fields */ }
Implementations§
source§impl<Manager> RemotePlay<Manager>
impl<Manager> RemotePlay<Manager>
sourcepub fn sessions(&self) -> Vec<RemotePlaySession<Manager>>
pub fn sessions(&self) -> Vec<RemotePlaySession<Manager>>
Return a list of all active Remote Play sessions
sourcepub fn session(
&self,
session: RemotePlaySessionId
) -> RemotePlaySession<Manager>
pub fn session( &self, session: RemotePlaySessionId ) -> RemotePlaySession<Manager>
Get a remote play session from a session ID. The session may or may not be valid or active
Trait Implementations§
Auto Trait Implementations§
impl<Manager> RefUnwindSafe for RemotePlay<Manager>where
Manager: RefUnwindSafe,
impl<Manager> !Send for RemotePlay<Manager>
impl<Manager> !Sync for RemotePlay<Manager>
impl<Manager> Unpin for RemotePlay<Manager>
impl<Manager> UnwindSafe for RemotePlay<Manager>where
Manager: RefUnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more