Struct steamworks::PersonaStateChange
source · pub struct PersonaStateChange {
pub steam_id: SteamId,
pub flags: PersonaChange,
}
Fields§
§steam_id: SteamId
§flags: PersonaChange
Trait Implementations§
source§impl Callback for PersonaStateChange
impl Callback for PersonaStateChange
source§impl Clone for PersonaStateChange
impl Clone for PersonaStateChange
source§fn clone(&self) -> PersonaStateChange
fn clone(&self) -> PersonaStateChange
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl RefUnwindSafe for PersonaStateChange
impl Send for PersonaStateChange
impl Sync for PersonaStateChange
impl Unpin for PersonaStateChange
impl UnwindSafe for PersonaStateChange
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more