Struct steamworks::GameOverlayActivated
source · pub struct GameOverlayActivated {
pub active: bool,
}
Fields§
§active: bool
Trait Implementations§
source§impl Callback for GameOverlayActivated
impl Callback for GameOverlayActivated
source§impl Clone for GameOverlayActivated
impl Clone for GameOverlayActivated
source§fn clone(&self) -> GameOverlayActivated
fn clone(&self) -> GameOverlayActivated
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl RefUnwindSafe for GameOverlayActivated
impl Send for GameOverlayActivated
impl Sync for GameOverlayActivated
impl Unpin for GameOverlayActivated
impl UnwindSafe for GameOverlayActivated
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more