Struct steamworks::Utils
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[src]
pub struct Utils<Manager> { /* fields omitted */ }
Access to the steam utils interface
Methods
impl<Manager> Utils<Manager>
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fn app_id(&self) -> AppId
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Returns the app ID of the current process
fn ui_language(&self) -> Cow<str>
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Returns the language the steam client is currently running in.
Generally you want Apps::current_game_language
instead of this
fn set_overlay_notification_position(&self, position: NotificationPosition)
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Sets the position on the screen where popups from the steam overlay should appear and display themselves in.