Struct steamworks_sys::InputMotionData_t[][src]

#[repr(C, packed)]pub struct InputMotionData_t {
    pub rotQuatX: f32,
    pub rotQuatY: f32,
    pub rotQuatZ: f32,
    pub rotQuatW: f32,
    pub posAccelX: f32,
    pub posAccelY: f32,
    pub posAccelZ: f32,
    pub rotVelX: f32,
    pub rotVelY: f32,
    pub rotVelZ: f32,
}

Fields

rotQuatX: f32rotQuatY: f32rotQuatZ: f32rotQuatW: f32posAccelX: f32posAccelY: f32posAccelZ: f32rotVelX: f32rotVelY: f32rotVelZ: f32

Trait Implementations

impl Clone for InputMotionData_t[src]

impl Copy for InputMotionData_t[src]

impl Debug for InputMotionData_t[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.