Struct steamworks_sys::InputMotionData_t
source · #[repr(C, packed(1))]pub struct InputMotionData_t {
pub rotQuatX: f32,
pub rotQuatY: f32,
pub rotQuatZ: f32,
pub rotQuatW: f32,
pub posAccelX: f32,
pub posAccelY: f32,
pub posAccelZ: f32,
pub rotVelX: f32,
pub rotVelY: f32,
pub rotVelZ: f32,
}
Fields§
§rotQuatX: f32
§rotQuatY: f32
§rotQuatZ: f32
§rotQuatW: f32
§posAccelX: f32
§posAccelY: f32
§posAccelZ: f32
§rotVelX: f32
§rotVelY: f32
§rotVelZ: f32
Trait Implementations§
source§impl Clone for InputMotionData_t
impl Clone for InputMotionData_t
source§fn clone(&self) -> InputMotionData_t
fn clone(&self) -> InputMotionData_t
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for InputMotionData_t
impl Debug for InputMotionData_t
impl Copy for InputMotionData_t
Auto Trait Implementations§
impl RefUnwindSafe for InputMotionData_t
impl Send for InputMotionData_t
impl Sync for InputMotionData_t
impl Unpin for InputMotionData_t
impl UnwindSafe for InputMotionData_t
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more