#[repr(C)]pub struct SteamRemotePlaySessionAvatarLoaded_t {
pub m_unSessionID: RemotePlaySessionID_t,
pub m_iImage: c_int,
pub m_iWide: c_int,
pub m_iTall: c_int,
}Fields§
§m_unSessionID: RemotePlaySessionID_t§m_iImage: c_int§m_iWide: c_int§m_iTall: c_intTrait Implementations§
Source§impl Clone for SteamRemotePlaySessionAvatarLoaded_t
impl Clone for SteamRemotePlaySessionAvatarLoaded_t
Source§fn clone(&self) -> SteamRemotePlaySessionAvatarLoaded_t
fn clone(&self) -> SteamRemotePlaySessionAvatarLoaded_t
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for SteamRemotePlaySessionAvatarLoaded_t
Auto Trait Implementations§
impl Freeze for SteamRemotePlaySessionAvatarLoaded_t
impl RefUnwindSafe for SteamRemotePlaySessionAvatarLoaded_t
impl Send for SteamRemotePlaySessionAvatarLoaded_t
impl Sync for SteamRemotePlaySessionAvatarLoaded_t
impl Unpin for SteamRemotePlaySessionAvatarLoaded_t
impl UnsafeUnpin for SteamRemotePlaySessionAvatarLoaded_t
impl UnwindSafe for SteamRemotePlaySessionAvatarLoaded_t
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more