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ContentServerDirectoryService

Struct ContentServerDirectoryService 

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pub struct ContentServerDirectoryService;
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Loads content servers from the IContentServerDirectoryService Web API.

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impl ContentServerDirectoryService

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pub async fn load( configuration: &SteamConfiguration, ) -> Result<Vec<Server>, SteamError>

Loads a list of content servers.

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pub async fn load_with_cancellation( configuration: &SteamConfiguration, cancellation: CancellationToken, ) -> Result<Vec<Server>, SteamError>

Loads a list of content servers, cancellable.

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pub async fn load_with_cell_id( configuration: &SteamConfiguration, cell_id: u32, cancellation: CancellationToken, ) -> Result<Vec<Server>, SteamError>

Loads a list of content servers; cell_id is the preferred cell id.

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pub async fn load_with_cell_id_and_max_num_servers( configuration: &SteamConfiguration, cell_id: u32, max_num_servers: u32, cancellation: CancellationToken, ) -> Result<Vec<Server>, SteamError>

Loads a list of content servers. cell_id is the preferred cell id and max_num_servers caps the result.

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pub fn convert_server_list( response: &CContentServerDirectoryGetServersForSteamPipeResponse, ) -> Vec<Server>

Converts the protobuf response to CDN server records.

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