pub struct MsgClientGetFriendsWhoPlayGameResponse {
pub result: EResult,
pub game_id: u64,
pub count_friends: u32,
}Expand description
The MsgClientGetFriendsWhoPlayGameResponse structure.
Carries the EMsg::ClientGetFriendsWhoPlayGameResponse message id.
Source: lang/steammsg.steamd.
Fields§
§result: EResult§game_id: u64§count_friends: u32Trait Implementations§
impl Copy for MsgClientGetFriendsWhoPlayGameResponse
impl Eq for MsgClientGetFriendsWhoPlayGameResponse
impl StructuralPartialEq for MsgClientGetFriendsWhoPlayGameResponse
Auto Trait Implementations§
impl Freeze for MsgClientGetFriendsWhoPlayGameResponse
impl RefUnwindSafe for MsgClientGetFriendsWhoPlayGameResponse
impl Send for MsgClientGetFriendsWhoPlayGameResponse
impl Sync for MsgClientGetFriendsWhoPlayGameResponse
impl Unpin for MsgClientGetFriendsWhoPlayGameResponse
impl UnsafeUnpin for MsgClientGetFriendsWhoPlayGameResponse
impl UnwindSafe for MsgClientGetFriendsWhoPlayGameResponse
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.