pub struct MsgClientGetFriendsWhoPlayGame {
pub game_id: u64,
}Expand description
The MsgClientGetFriendsWhoPlayGame structure.
Carries the EMsg::ClientGetFriendsWhoPlayGame message id.
Source: lang/steammsg.steamd.
Fields§
§game_id: u64Trait Implementations§
impl Copy for MsgClientGetFriendsWhoPlayGame
impl Eq for MsgClientGetFriendsWhoPlayGame
impl StructuralPartialEq for MsgClientGetFriendsWhoPlayGame
Auto Trait Implementations§
impl Freeze for MsgClientGetFriendsWhoPlayGame
impl RefUnwindSafe for MsgClientGetFriendsWhoPlayGame
impl Send for MsgClientGetFriendsWhoPlayGame
impl Sync for MsgClientGetFriendsWhoPlayGame
impl Unpin for MsgClientGetFriendsWhoPlayGame
impl UnsafeUnpin for MsgClientGetFriendsWhoPlayGame
impl UnwindSafe for MsgClientGetFriendsWhoPlayGame
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.