pub struct FullGame {
pub name: String,
pub appid: String,
}Fields§
§name: String§appid: StringTrait Implementations§
Source§impl<'de> Deserialize<'de> for FullGame
impl<'de> Deserialize<'de> for FullGame
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for FullGame
impl RefUnwindSafe for FullGame
impl Send for FullGame
impl Sync for FullGame
impl Unpin for FullGame
impl UnsafeUnpin for FullGame
impl UnwindSafe for FullGame
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more