#[repr(i32)]pub enum EGetGamesAlgorithm {
Default = 1,
MostPlayed = 2,
PopularNew = 3,
}Variants§
Implementations§
Trait Implementations§
Source§impl Clone for EGetGamesAlgorithm
impl Clone for EGetGamesAlgorithm
Source§fn clone(&self) -> EGetGamesAlgorithm
fn clone(&self) -> EGetGamesAlgorithm
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for EGetGamesAlgorithm
impl Debug for EGetGamesAlgorithm
Source§impl Hash for EGetGamesAlgorithm
impl Hash for EGetGamesAlgorithm
Source§impl PartialEq for EGetGamesAlgorithm
impl PartialEq for EGetGamesAlgorithm
impl Copy for EGetGamesAlgorithm
impl Eq for EGetGamesAlgorithm
impl StructuralPartialEq for EGetGamesAlgorithm
Auto Trait Implementations§
impl Freeze for EGetGamesAlgorithm
impl RefUnwindSafe for EGetGamesAlgorithm
impl Send for EGetGamesAlgorithm
impl Sync for EGetGamesAlgorithm
impl Unpin for EGetGamesAlgorithm
impl UnsafeUnpin for EGetGamesAlgorithm
impl UnwindSafe for EGetGamesAlgorithm
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more