#[repr(i32)]pub enum EAppUsageEvent {
GameLaunch = 1,
GameLaunchTrial = 2,
Media = 3,
PreloadStart = 4,
PreloadFinish = 5,
MarketingMessageView = 6,
InGameAdViewed = 7,
GameLaunchFreeWeekend = 8,
}Variants§
GameLaunch = 1
GameLaunchTrial = 2
Media = 3
PreloadStart = 4
PreloadFinish = 5
MarketingMessageView = 6
InGameAdViewed = 7
GameLaunchFreeWeekend = 8
Implementations§
Trait Implementations§
Source§impl Clone for EAppUsageEvent
impl Clone for EAppUsageEvent
Source§fn clone(&self) -> EAppUsageEvent
fn clone(&self) -> EAppUsageEvent
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for EAppUsageEvent
impl Debug for EAppUsageEvent
Source§impl Hash for EAppUsageEvent
impl Hash for EAppUsageEvent
Source§impl PartialEq for EAppUsageEvent
impl PartialEq for EAppUsageEvent
impl Copy for EAppUsageEvent
impl Eq for EAppUsageEvent
impl StructuralPartialEq for EAppUsageEvent
Auto Trait Implementations§
impl Freeze for EAppUsageEvent
impl RefUnwindSafe for EAppUsageEvent
impl Send for EAppUsageEvent
impl Sync for EAppUsageEvent
impl Unpin for EAppUsageEvent
impl UnsafeUnpin for EAppUsageEvent
impl UnwindSafe for EAppUsageEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more