#[repr(i32)]pub enum EClientNotificationType {
Show 60 variants
Invalid = 0,
DownloadCompleted = 1,
FriendInvite = 2,
FriendInGame = 3,
FriendOnline = 4,
Achievement = 5,
LowBattery = 6,
SystemUpdate = 7,
FriendMessage = 8,
GroupChatMessage = 9,
FriendInviteRollup = 10,
FamilySharingStopPlaying = 12,
Screenshot = 14,
CloudSyncFailure = 15,
CloudSyncConflict = 16,
IncomingVoiceChat = 17,
ClaimSteamDeckRewards = 18,
GiftReceived = 19,
ItemAnnouncement = 20,
HardwareSurvey = 21,
LowDiskSpace = 22,
BatteryTemperature = 23,
DockUnsupportedFirmware = 24,
PeerContentUpload = 25,
CannotReadControllerGuideButton = 26,
Comment = 27,
Wishlist = 28,
TradeOffer = 29,
AsyncGame = 30,
General = 31,
HelpRequest = 32,
OverlaySplashScreen = 33,
BroadcastAvailableToWatch = 34,
TimedTrialRemaining = 35,
LoginRefresh = 36,
MajorSale = 37,
TimerExpired = 38,
ModeratorMsg = 39,
SteamInputActionSetChanged = 40,
RemoteClientConnection = 41,
RemoteClientStartStream = 42,
StreamingClientConnection = 43,
FamilyInvite = 44,
PlaytimeWarning = 45,
FamilyPurchaseRequest = 46,
FamilyPurchaseRequestResponse = 47,
ParentalFeatureRequest = 48,
ParentalPlaytimeRequest = 49,
GameRecordingError = 50,
ParentalFeatureResponse = 51,
ParentalPlaytimeResponse = 52,
RequestedGameAdded = 53,
ClipDownloaded = 54,
GameRecordingStart = 55,
GameRecordingStop = 56,
GameRecordingUserMarkerAdded = 57,
GameRecordingInstantClip = 58,
PlaytestInvite = 59,
TradeReversal = 60,
HardwareUpdateAvailable = 61,
}Variants§
Invalid = 0
DownloadCompleted = 1
FriendInvite = 2
FriendInGame = 3
FriendOnline = 4
Achievement = 5
LowBattery = 6
SystemUpdate = 7
FriendMessage = 8
GroupChatMessage = 9
FriendInviteRollup = 10
FamilySharingStopPlaying = 12
Screenshot = 14
CloudSyncFailure = 15
CloudSyncConflict = 16
IncomingVoiceChat = 17
ClaimSteamDeckRewards = 18
GiftReceived = 19
ItemAnnouncement = 20
HardwareSurvey = 21
LowDiskSpace = 22
BatteryTemperature = 23
DockUnsupportedFirmware = 24
PeerContentUpload = 25
CannotReadControllerGuideButton = 26
Comment = 27
Wishlist = 28
TradeOffer = 29
AsyncGame = 30
General = 31
HelpRequest = 32
OverlaySplashScreen = 33
BroadcastAvailableToWatch = 34
TimedTrialRemaining = 35
LoginRefresh = 36
MajorSale = 37
TimerExpired = 38
ModeratorMsg = 39
SteamInputActionSetChanged = 40
RemoteClientConnection = 41
RemoteClientStartStream = 42
StreamingClientConnection = 43
FamilyInvite = 44
PlaytimeWarning = 45
FamilyPurchaseRequest = 46
FamilyPurchaseRequestResponse = 47
ParentalFeatureRequest = 48
ParentalPlaytimeRequest = 49
GameRecordingError = 50
ParentalFeatureResponse = 51
ParentalPlaytimeResponse = 52
RequestedGameAdded = 53
ClipDownloaded = 54
GameRecordingStart = 55
GameRecordingStop = 56
GameRecordingUserMarkerAdded = 57
GameRecordingInstantClip = 58
PlaytestInvite = 59
TradeReversal = 60
HardwareUpdateAvailable = 61
Implementations§
Trait Implementations§
Source§impl Clone for EClientNotificationType
impl Clone for EClientNotificationType
Source§fn clone(&self) -> EClientNotificationType
fn clone(&self) -> EClientNotificationType
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for EClientNotificationType
impl Debug for EClientNotificationType
Source§impl Hash for EClientNotificationType
impl Hash for EClientNotificationType
Source§impl PartialEq for EClientNotificationType
impl PartialEq for EClientNotificationType
impl Copy for EClientNotificationType
impl Eq for EClientNotificationType
impl StructuralPartialEq for EClientNotificationType
Auto Trait Implementations§
impl Freeze for EClientNotificationType
impl RefUnwindSafe for EClientNotificationType
impl Send for EClientNotificationType
impl Sync for EClientNotificationType
impl Unpin for EClientNotificationType
impl UnsafeUnpin for EClientNotificationType
impl UnwindSafe for EClientNotificationType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more