#[repr(i32)]pub enum EServerType {
Show 131 variants
CEconBase = -5,
CServer = -4,
Client_Neg3 = -3,
Util_Neg2 = -2,
Invalid = -1,
First = 0,
GM = 1,
BUM = 2,
AM = 3,
BS = 4,
VS = 5,
ATS = 6,
CM = 7,
FBS = 8,
BoxMonitor = 9,
SS = 10,
DRMS = 11,
HubOBSOLETE = 12,
Console = 13,
ASBOBSOLETE = 14,
Client_15 = 15,
BootstrapOBSOLETE = 16,
DP = 17,
WG = 18,
SM = 19,
SLC = 20,
UFS = 21,
Util_23 = 23,
Community = 24,
P2PRelayOBSOLETE = 25,
AppInformation = 26,
Spare = 27,
FTS = 28,
EPM = 29,
PS = 30,
IS = 31,
CCS = 32,
DFS = 33,
LBS = 34,
MDS = 35,
CS = 36,
GC = 37,
NS = 38,
OGS = 39,
WebAPI = 40,
UDS = 41,
MMS = 42,
GMS = 43,
KGS = 44,
UCM = 45,
RM = 46,
FS = 47,
Econ = 48,
Backpack = 49,
UGS = 50,
StoreFeature = 51,
MoneyStats = 52,
CRE = 53,
UMQ = 54,
Workshop = 55,
BRP = 56,
GCH = 57,
MPAS = 58,
Trade = 59,
Secrets = 60,
Logsink = 61,
Market = 62,
Quest = 63,
WDS = 64,
ACS = 65,
PNP = 66,
TaxForm = 67,
ExternalMonitor = 68,
Parental = 69,
PartnerUpload = 70,
Partner = 71,
ES = 72,
DepotWebContent = 73,
ExternalConfig = 74,
GameNotifications = 75,
MarketRepl = 76,
MarketSearch = 77,
Localization = 78,
Steam2Emulator = 79,
PublicTest = 80,
SolrMgr = 81,
BroadcastIngester = 82,
BroadcastDirectory = 83,
VideoManager = 84,
TradeOffer = 85,
BroadcastChat = 86,
Phone = 87,
AccountScore = 88,
Support = 89,
LogRequest = 90,
LogWorker = 91,
EmailDelivery = 92,
InventoryManagement = 93,
Auth = 94,
StoreCatalog = 95,
HLTVRelay = 96,
IDLS = 97,
Perf = 98,
ItemInventory = 99,
Watchdog = 100,
AccountHistory = 101,
Chat = 102,
Shader = 103,
AccountHardware = 104,
WebRTC = 105,
Giveaway = 106,
ChatRoom = 107,
VoiceChat = 108,
QMS = 109,
Trust = 110,
TimeMachine = 111,
VACDBMaster = 112,
ContentServerConfig = 113,
Minigame = 114,
MLTrain = 115,
VACTest = 116,
TaxService = 117,
MLInference = 118,
UGSAggregate = 119,
TURN = 120,
RemoteClient = 121,
BroadcastOrigin = 122,
BroadcastChannel = 123,
SteamAR = 124,
China = 125,
CrashDump = 126,
}Variants§
CEconBase = -5
CServer = -4
Client_Neg3 = -3
Util_Neg2 = -2
Invalid = -1
First = 0
GM = 1
BUM = 2
AM = 3
BS = 4
VS = 5
ATS = 6
CM = 7
FBS = 8
BoxMonitor = 9
SS = 10
DRMS = 11
HubOBSOLETE = 12
Console = 13
ASBOBSOLETE = 14
Client_15 = 15
BootstrapOBSOLETE = 16
DP = 17
WG = 18
SM = 19
SLC = 20
UFS = 21
Util_23 = 23
Community = 24
P2PRelayOBSOLETE = 25
AppInformation = 26
Spare = 27
FTS = 28
EPM = 29
PS = 30
IS = 31
CCS = 32
DFS = 33
LBS = 34
MDS = 35
CS = 36
GC = 37
NS = 38
OGS = 39
WebAPI = 40
UDS = 41
MMS = 42
GMS = 43
KGS = 44
UCM = 45
RM = 46
FS = 47
Econ = 48
Backpack = 49
UGS = 50
StoreFeature = 51
MoneyStats = 52
CRE = 53
UMQ = 54
Workshop = 55
BRP = 56
GCH = 57
MPAS = 58
Trade = 59
Secrets = 60
Logsink = 61
Market = 62
Quest = 63
WDS = 64
ACS = 65
PNP = 66
TaxForm = 67
ExternalMonitor = 68
Parental = 69
PartnerUpload = 70
Partner = 71
ES = 72
DepotWebContent = 73
ExternalConfig = 74
GameNotifications = 75
MarketRepl = 76
MarketSearch = 77
Localization = 78
Steam2Emulator = 79
PublicTest = 80
SolrMgr = 81
BroadcastIngester = 82
BroadcastDirectory = 83
VideoManager = 84
TradeOffer = 85
BroadcastChat = 86
Phone = 87
AccountScore = 88
Support = 89
LogRequest = 90
LogWorker = 91
EmailDelivery = 92
InventoryManagement = 93
Auth = 94
StoreCatalog = 95
HLTVRelay = 96
IDLS = 97
Perf = 98
ItemInventory = 99
Watchdog = 100
AccountHistory = 101
Chat = 102
Shader = 103
AccountHardware = 104
WebRTC = 105
Giveaway = 106
ChatRoom = 107
VoiceChat = 108
QMS = 109
Trust = 110
TimeMachine = 111
VACDBMaster = 112
ContentServerConfig = 113
Minigame = 114
MLTrain = 115
VACTest = 116
TaxService = 117
MLInference = 118
UGSAggregate = 119
TURN = 120
RemoteClient = 121
BroadcastOrigin = 122
BroadcastChannel = 123
SteamAR = 124
China = 125
CrashDump = 126
Implementations§
Source§impl EServerType
impl EServerType
pub fn from_i32(val: i32) -> Option<EServerType>
Trait Implementations§
Source§impl Clone for EServerType
impl Clone for EServerType
Source§fn clone(&self) -> EServerType
fn clone(&self) -> EServerType
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for EServerType
impl Debug for EServerType
Source§impl Hash for EServerType
impl Hash for EServerType
Source§impl PartialEq for EServerType
impl PartialEq for EServerType
Source§fn eq(&self, other: &EServerType) -> bool
fn eq(&self, other: &EServerType) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Copy for EServerType
impl Eq for EServerType
impl StructuralPartialEq for EServerType
Auto Trait Implementations§
impl Freeze for EServerType
impl RefUnwindSafe for EServerType
impl Send for EServerType
impl Sync for EServerType
impl Unpin for EServerType
impl UnsafeUnpin for EServerType
impl UnwindSafe for EServerType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more