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AppsEvent

Enum AppsEvent 

Source
pub enum AppsEvent {
    LicenseList {
        licenses: Vec<LicenseEntry>,
    },
    ProductInfoResponse {
        apps: HashMap<u32, AppInfoData>,
        packages: HashMap<u32, PackageInfoData>,
        unknown_apps: Vec<u32>,
        unknown_packages: Vec<u32>,
    },
    AccessTokensResponse {
        app_tokens: HashMap<u32, u64>,
        package_tokens: HashMap<u32, u64>,
        app_denied: Vec<u32>,
        package_denied: Vec<u32>,
    },
    ProductChangesResponse {
        current_change_number: u32,
        app_changes: Vec<AppChange>,
        package_changes: Vec<PackageChange>,
    },
    GCReceived(GCMessage),
    PlayingState {
        blocked: bool,
        playing_app: u32,
    },
}
Expand description

App and game events.

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LicenseList

Received licenses list.

Fields

§licenses: Vec<LicenseEntry>
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ProductInfoResponse

PICS product info response.

Fields

§apps: HashMap<u32, AppInfoData>

App info data keyed by app ID.

§packages: HashMap<u32, PackageInfoData>

Package info data keyed by package ID.

§unknown_apps: Vec<u32>

Unknown/unavailable app IDs.

§unknown_packages: Vec<u32>

Unknown/unavailable package IDs.

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AccessTokensResponse

PICS access tokens response.

Fields

§app_tokens: HashMap<u32, u64>

App access tokens keyed by app ID.

§package_tokens: HashMap<u32, u64>

Package access tokens keyed by package ID.

§app_denied: Vec<u32>

App IDs for which tokens were denied.

§package_denied: Vec<u32>

Package IDs for which tokens were denied.

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ProductChangesResponse

PICS product changes response.

Fields

§current_change_number: u32

Current change number.

§app_changes: Vec<AppChange>

App IDs that have changed.

§package_changes: Vec<PackageChange>

Package IDs that have changed.

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GCReceived(GCMessage)

Received a Game Coordinator message.

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PlayingState

Playing session state changed.

Emitted when:

  • Right after logon, only if a game is being played elsewhere (blocked is true)
  • Whenever a game starts/stops being played on another session
  • Whenever you start/stop playing a game on this session

Fields

§blocked: bool

True if playing is blocked because this account is playing a game in another location

§playing_app: u32

The app ID currently being played (elsewhere if blocked, or by this session if not)

Trait Implementations§

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impl Clone for AppsEvent

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fn clone(&self) -> AppsEvent

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AppsEvent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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