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StartAuthSessionResponse

Struct StartAuthSessionResponse 

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pub struct StartAuthSessionResponse {
    pub client_id: u64,
    pub request_id: Vec<u8>,
    pub poll_interval: f32,
    pub allowed_confirmations: Vec<AllowedConfirmation>,
    pub steam_id: Option<u64>,
    pub weak_token: Option<String>,
    pub challenge_url: Option<String>,
    pub version: Option<i32>,
}
Expand description

Session state from begin auth.

Contains the client ID, request ID, and other information needed to complete the authentication flow (polling, Steam Guard code submission, etc.).

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§client_id: u64§request_id: Vec<u8>§poll_interval: f32§allowed_confirmations: Vec<AllowedConfirmation>§steam_id: Option<u64>§weak_token: Option<String>§challenge_url: Option<String>§version: Option<i32>

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impl Clone for StartAuthSessionResponse

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fn clone(&self) -> StartAuthSessionResponse

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for StartAuthSessionResponse

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for T
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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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where T: Policy<B, E>, P: Policy<B, E>,

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