Struct steam_audio::ffi::IPLVector3 [] [src]

#[repr(C)]
pub struct IPLVector3 { pub x: IPLfloat32, pub y: IPLfloat32, pub z: IPLfloat32, }

A point or vector in 3D space. Phonon uses a right-handed coordinate system, with the positive x-axis pointing right, the positive y-axis pointing up, and the negative z-axis pointing ahead. Position and direction data obtained from a game engine or audio engine must be properly transformed before being passed to any Phonon API function.

Fields

< The x-coordinate.

< The y-coordinate.

< The z-coordinate.

Trait Implementations

impl Debug for IPLVector3
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Formats the value using the given formatter.

impl Copy for IPLVector3
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impl Clone for IPLVector3
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Returns a copy of the value. Read more

1.0.0
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Performs copy-assignment from source. Read more