Struct steam_audio::ffi::IPLVector3
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#[repr(C)]pub struct IPLVector3 { pub x: IPLfloat32, pub y: IPLfloat32, pub z: IPLfloat32, }
A point or vector in 3D space. Phonon uses a right-handed coordinate system, with the positive x-axis pointing right, the positive y-axis pointing up, and the negative z-axis pointing ahead. Position and direction data obtained from a game engine or audio engine must be properly transformed before being passed to any Phonon API function.
Fields
x: IPLfloat32
< The x-coordinate.
y: IPLfloat32
< The y-coordinate.
z: IPLfloat32
< The z-coordinate.
Trait Implementations
impl Debug for IPLVector3
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impl Copy for IPLVector3
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impl Clone for IPLVector3
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fn clone(&self) -> IPLVector3
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more