pub struct RecentlyPlayedGamesData {
pub total_count: i64,
pub games: Vec<RecentlyPlayedGame>,
}Fields§
§total_count: i64§games: Vec<RecentlyPlayedGame>Trait Implementations§
Source§impl Clone for RecentlyPlayedGamesData
impl Clone for RecentlyPlayedGamesData
Source§fn clone(&self) -> RecentlyPlayedGamesData
fn clone(&self) -> RecentlyPlayedGamesData
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for RecentlyPlayedGamesData
impl Debug for RecentlyPlayedGamesData
Source§impl Default for RecentlyPlayedGamesData
impl Default for RecentlyPlayedGamesData
Source§fn default() -> RecentlyPlayedGamesData
fn default() -> RecentlyPlayedGamesData
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for RecentlyPlayedGamesData
impl<'de> Deserialize<'de> for RecentlyPlayedGamesData
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for RecentlyPlayedGamesData
impl PartialEq for RecentlyPlayedGamesData
Source§impl Serialize for RecentlyPlayedGamesData
impl Serialize for RecentlyPlayedGamesData
impl StructuralPartialEq for RecentlyPlayedGamesData
Auto Trait Implementations§
impl Freeze for RecentlyPlayedGamesData
impl RefUnwindSafe for RecentlyPlayedGamesData
impl Send for RecentlyPlayedGamesData
impl Sync for RecentlyPlayedGamesData
impl Unpin for RecentlyPlayedGamesData
impl UnwindSafe for RecentlyPlayedGamesData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more