pub struct Player {Show 17 fields
pub steamid: String,
pub communityvisibilitystate: i64,
pub profilestate: i64,
pub personaname: String,
pub profileurl: String,
pub avatar: String,
pub avatarmedium: String,
pub avatarfull: String,
pub avatarhash: String,
pub personastate: i64,
pub realname: Option<String>,
pub primaryclanid: Option<String>,
pub timecreated: Option<i64>,
pub personastateflags: Option<i64>,
pub loccountrycode: Option<String>,
pub locstatecode: Option<String>,
pub loccityid: Option<i64>,
}Fields§
§steamid: String§communityvisibilitystate: i64§profilestate: i64§personaname: String§profileurl: String§avatar: String§avatarmedium: String§avatarfull: String§avatarhash: String§personastate: i64§realname: Option<String>§primaryclanid: Option<String>§timecreated: Option<i64>§personastateflags: Option<i64>§loccountrycode: Option<String>§locstatecode: Option<String>§loccityid: Option<i64>Trait Implementations§
Source§impl<'de> Deserialize<'de> for Player
impl<'de> Deserialize<'de> for Player
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl StructuralPartialEq for Player
Auto Trait Implementations§
impl Freeze for Player
impl RefUnwindSafe for Player
impl Send for Player
impl Sync for Player
impl Unpin for Player
impl UnwindSafe for Player
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more