pub struct RecentlyPlayedGame {
pub appid: i64,
pub name: String,
pub playtime_2weeks: i64,
pub playtime_forever: i64,
pub img_icon_url: String,
}Fields§
§appid: i64§name: String§playtime_2weeks: i64§playtime_forever: i64§img_icon_url: StringTrait Implementations§
Source§impl Clone for RecentlyPlayedGame
impl Clone for RecentlyPlayedGame
Source§fn clone(&self) -> RecentlyPlayedGame
fn clone(&self) -> RecentlyPlayedGame
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for RecentlyPlayedGame
impl Debug for RecentlyPlayedGame
Source§impl Default for RecentlyPlayedGame
impl Default for RecentlyPlayedGame
Source§fn default() -> RecentlyPlayedGame
fn default() -> RecentlyPlayedGame
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for RecentlyPlayedGame
impl<'de> Deserialize<'de> for RecentlyPlayedGame
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for RecentlyPlayedGame
impl PartialEq for RecentlyPlayedGame
Source§impl Serialize for RecentlyPlayedGame
impl Serialize for RecentlyPlayedGame
impl StructuralPartialEq for RecentlyPlayedGame
Auto Trait Implementations§
impl Freeze for RecentlyPlayedGame
impl RefUnwindSafe for RecentlyPlayedGame
impl Send for RecentlyPlayedGame
impl Sync for RecentlyPlayedGame
impl Unpin for RecentlyPlayedGame
impl UnwindSafe for RecentlyPlayedGame
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more