pub struct PlayerStatsAchievement {
pub name: String,
pub achieved: i64,
}
Fields§
§name: String
§achieved: i64
Trait Implementations§
Source§impl Clone for PlayerStatsAchievement
impl Clone for PlayerStatsAchievement
Source§fn clone(&self) -> PlayerStatsAchievement
fn clone(&self) -> PlayerStatsAchievement
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for PlayerStatsAchievement
impl Debug for PlayerStatsAchievement
Source§impl Default for PlayerStatsAchievement
impl Default for PlayerStatsAchievement
Source§fn default() -> PlayerStatsAchievement
fn default() -> PlayerStatsAchievement
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for PlayerStatsAchievement
impl<'de> Deserialize<'de> for PlayerStatsAchievement
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for PlayerStatsAchievement
impl PartialEq for PlayerStatsAchievement
Source§impl Serialize for PlayerStatsAchievement
impl Serialize for PlayerStatsAchievement
impl StructuralPartialEq for PlayerStatsAchievement
Auto Trait Implementations§
impl Freeze for PlayerStatsAchievement
impl RefUnwindSafe for PlayerStatsAchievement
impl Send for PlayerStatsAchievement
impl Sync for PlayerStatsAchievement
impl Unpin for PlayerStatsAchievement
impl UnwindSafe for PlayerStatsAchievement
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more